Moth
Enemy of the Mechanism
★★★★★
- Joined
- Jun 11, 2025
- Posts
- 9,999
- Online time
- 3d 17h
I think that, if done right, they can be enjoyable. I do agree that it's become sort of a trend to make barebones, soulless open world games for the sake of it because everyone eats that shit up ever since the success of BOTW. (Anyone remember Immortals: Fenyx Rising? I'd rather not). Though I feel like there are some examples of open-world games that were enjoyable (like Elden Ring).
It's a nuanced thing in my opinion, open world games can be good, but more often than not they end up being shitty because making a good open-world game takes too much time, effort and innovation for most triple-A studios, the entire storyline has to be contorted in such a way to accommodate an open-world setting that most of the time, it fails to be communicated effectively or just ends up being incredibly basic and lackluster.
I feel like some users here don't really have a nuanced view on the issue as I do, their distaste for these games seems to be exacerbated by how much the average person loves them. But in my opinion, nothing's ever that black or white.
It's a nuanced thing in my opinion, open world games can be good, but more often than not they end up being shitty because making a good open-world game takes too much time, effort and innovation for most triple-A studios, the entire storyline has to be contorted in such a way to accommodate an open-world setting that most of the time, it fails to be communicated effectively or just ends up being incredibly basic and lackluster.
I feel like some users here don't really have a nuanced view on the issue as I do, their distaste for these games seems to be exacerbated by how much the average person loves them. But in my opinion, nothing's ever that black or white.





