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I don't get normies obsession with mindlessly easy games

deleted fren

deleted fren

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I don't get it. I become incredibly bored when playing easy games. The primary reason I stopped playing modern Nintendo games is because they became so easy that I was actively falling asleep while playing them.

Not every game should be ridiculously hard. However, you need at least some moderate difficulty occasionally to keep a game interesting. Otherwise, what's the point of even teaching players mechanics when they'll never truly be tested?

I was playing Monster Hunter World today and I was actively amazed how easy it was. The game automatically heals you when you're low on health. It's impossible to die and you can just cookie click your way through monsters.

Another game I decided to play today was Soul caliber 6 and likewise I was stunned by how brainlessly easy it was as well. You don't even need to input button combinations to execute a combo. You can just press the lower trigger button for an automatic combo. What's the point then? If you can just automatically combo at the press of a button then it removes all skill and turns fights into button mashing sessions.

This kind of degradation has been haunting almost all fighting games. In Tekken you're rewarded for doing badly with a special attack. You would think this would garner backlash but instead it's only made these games more popular

Normies genuinely enjoy mindlessly easy experiences like this. It's why normies accuse anyone who are actually good at multiplayer games of being try hards. They hate losing and they feel that they should win with minimum effort. Think of this! Normies are such lazy brats that they enter competitive spaces and complain others are competing and not letting them win.


I just don't understand what's so enjoyable about winning without any challenge involved with it. How do you feel satisfied?
 
Cuz easy keeps progression or else they would drop it. Also they just want a chill time.
 
the popularity of games says a lot about the audience, normies are very simple and they just play cozy casual games, they cannot concentrate and like to play games that require precision and problem solving. they want to play farming games and visual novels. after all what else can they do in the limited time they get in their home after wageslaving.
 
If you work a job and deal with other burdens, you do not want to play games that are work
 
Normies genuinely enjoy mindlessly easy experiences like this. It's why normies accuse anyone who are actually good at multiplayer games of being try hards. They hate losing and they feel that they should win with minimum effort. Think of this! Normies are such lazy brats that they enter competitive spaces and complain others are competing and not letting them win.
They now have SBMM which rewards bad players and punishes good players that's why i only play Enlisted since you can meet players of all skill levels instead of commie shitholes of modern COD and Overwatch and brand new Marvel Rivals
 
they want to play farming games and visual novels.
Visual novels are a dying medium at least retail ones that cost $$$, nowadays they play gacha just look what japanese games are most popular it's either chink/korean gachas or shitty demakes/casual tendy pseudo games that finish themselves on it's own
Japan chinese dog
 
and visual novels
They can't even do that, that's the most pathetic part. Take Disco Elysium for example (I know, not really a visual novel, but might as well be one), with its zogged revisionist "leftist" audience. How many of them actually know anything about the political message of the game? How many of them would be the in-game centrists (moralintern) (or ultraliberal) if they were npcs in the universe of the game? How many of them make posts on their little subreddit that transgress communism and marxism every second of a minute? Answers to similar questions like these will always point in the direction of them consuming video games without any sentience, as is appropriate for the typical normie.

The mistake is in thinking the Vidya standards of normies are adequate for other genres of video games, while in truth their standards don't function in and of themselves.
 
I just don't understand what's so enjoyable about winning without any challenge involved with it. How do you feel satisfied?
Normies genuinely do not enjoy video games. They enjoy them when they're watered down with movie elements, or story elements, or to the point they're barely games. Normies often don't even finish games, or even play past the first couple of hours.
 
the popularity of games says a lot about the audience, normies are very simple and they just play cozy casual games, they cannot concentrate and like to play games that require precision and problem solving. they want to play farming games and visual novels. after all what else can they do in the limited time they get in their home after wageslaving.
This is a good point. However even back when I wageslaved I always felt I was wasting my time by playing easy games.

Normies genuinely do not enjoy video games. They enjoy them when they're watered down with movie elements, or story elements, or to the point they're barely games. Normies often don't even finish games, or even play past the first couple of hours.
True. They enjoy the act of purchasing them more than anything else.
They now have SBMM which rewards bad players and punishes good players that's why i only play Enlisted since you can meet players of all skill levels instead of commie shitholes of modern COD and Overwatch and brand new Marvel Rivals
I noticed.
 
If you work a job and deal with other burdens, you do not want to play games that are work
Idk. I'm not saying all games should be hard. What I'm saying is games shouldn't be brainless.
 
Idk. I'm not saying all games should be hard. What I'm saying is games shouldn't be brainless.
Yeah, agreed. Some ridiculously brainless games are annoying
 
Just player multiplayer fps like counter strike
 
I don't get it. I become incredibly bored when playing easy games. The primary reason I stopped playing modern Nintendo games is because they became so easy that I was actively falling asleep while playing them.

Not every game should be ridiculously hard. However, you need at least some moderate difficulty occasionally to keep a game interesting. Otherwise, what's the point of even teaching players mechanics when they'll never truly be tested?

I was playing Monster Hunter World today and I was actively amazed how easy it was. The game automatically heals you when you're low on health. It's impossible to die and you can just cookie click your way through monsters.

Another game I decided to play today was Soul caliber 6 and likewise I was stunned by how brainlessly easy it was as well. You don't even need to input button combinations to execute a combo. You can just press the lower trigger button for an automatic combo. What's the point then? If you can just automatically combo at the press of a button then it removes all skill and turns fights into button mashing sessions.

This kind of degradation has been haunting almost all fighting games. In Tekken you're rewarded for doing badly with a special attack. You would think this would garner backlash but instead it's only made these games more popular

Normies genuinely enjoy mindlessly easy experiences like this. It's why normies accuse anyone who are actually good at multiplayer games of being try hards. They hate losing and they feel that they should win with minimum effort. Think of this! Normies are such lazy brats that they enter competitive spaces and complain others are competing and not letting them win.


I just don't understand what's so enjoyable about winning without any challenge involved with it. How do you feel satisfied?
You already made me remember about how the police and pursuits got dumbed down so massively in nfs unbound, because every norman in a 10 block radius cried about how the pursuits were "too hard" in heat, even after a patch slightly nerfing them, and tbh, for all its flaws, the pursuits is one of its positives ngl, its actually pretty challenging. (Something most people didnt like jfl)
 
because the majority of people are casuals and dont want to spend hours on an hard boss fight and just want to have fun
 
Everything that gets catered to normies turns to shit.
 
i like brutally difficult fps games but souls like games and i hate using that term that are hard just annoy me
idk i just dont get that dopamine fix playing games other than shooters
i wish i could emulate the killzone games and play those on the hardest difficulty
those games were sick
gears of war on insane was a nightmare co op but a good challenge back in the day
 
Fighting games bots are a joke you you have to play and fighting games are the most anti causal games tekken is really hard to play and auto combos was added into to tekken beucase a bunch of norimes including people on this forum dont want to put effort into learning games since the skill ceiling are really high
 
Every game should be insanely hard.
 
it's difficult to play games that are hard if you're low iq tbh
 
it's difficult to play games that are hard if you're low iq tbh
It's not about IQ with all games. Lots of difficulty is based on reaction times. However I would say games wiyn depth require some intelligence or at the very least willingness to learn.
 
They want to ruin good games by complaining about them being too difficult then call the original fans "tryhards". I hate these people.
 
It's not about IQ with all games. Lots of difficulty is based on reaction times. However I would say games wiyn depth require some intelligence or at the very least willingness to learn.
Reaction time is correlated with IQ. Similarly, people with high IQs tend to play strategy games like HOI4 or Stellaris
 
Similarly like brain dead normie npc will complain about THAC0 in older dnd and dnd based games. It's not even hard. You just google it up one time and you're set. They don't hate challenging games. They are allergic to putting in effort, that's more accurate with my experience dealing with those "people".
 
Visual novels are a dying medium at least retail ones that cost $$$, nowadays they play gacha just look what japanese games are most popular it's either chink/korean gachas or shitty demakes/casual tendy pseudo games that finish themselves on it's own View attachment 1339738
To be fair jap gachas are just outdated trash, that's the end of the story. When I was obsessed with all this crap I didn't find any reasonably good jap gacha. Most of them are either some IP based nonsense or just have incredibly simplistic mechanics and poor visuals, on top of being stingy grindfest.
 
To be fair jap gachas are just outdated trash, that's the end of the story. When I was obsessed with all this crap I didn't find any reasonably good jap gacha. Most of them are either some IP based nonsense or just have incredibly simplistic mechanics and poor visuals, on top of being stingy grindfest.
Japan is a dying nation without much creativity left or any will to take risk like in the past, they are completely behind Chink, American, European and Korean games it's not even funny.
 
Japan is a dying nation without much creativity left or any will to take risk like in the past, they are completely behind Chink, American, European and Korean games it's not even funny.
They still have this le basedness when it comes to various coomer oriented stuff, but then again oftentimes manage to throw in some insufferable fag shit without a blink of an eye.
 
They still have this le basedness when it comes to various coomer oriented stuff, but then again oftentimes manage to throw in some insufferable fag shit without a blink of an eye.
Yeah they do but it's made by individuals or small indie teams but not bigger AA/AAA dev teams like they used in the past
 
Because normies/foids lack the brainpower to enjoy fundamentally difficult games, or games that require a lot of thought and concentration like AOE and HOI4. They instead play shit like fortnight, COD and other slop. And when they play anything other than that, they require yellow paint and handholding to even get past the tutorial phase.
 
There’s nothing wrong with streamlining
 
Nintendo games are for kids and are so easy so that they dont cry. Kids are also worse in reaction time
 
It's about balance. Too easy and it gets boring, too hard makes you quit.
 
Just player multiplayer fps like counter strike
This I agree, but most of the time players are kinda ass so you just either dominate them or some fucker with better builds than you just fucks you over.
 
I'm picky when it comes to my taste in games.
 
the popularity of games says a lot about the audience, normies are very simple and they just play cozy casual games, they cannot concentrate and like to play games that require precision and problem solving. they want to play farming games and visual novels. after all what else can they do in the limited time they get in their home after wageslaving.
 
the popularity of games says a lot about the audience, normies are very simple and they just play cozy casual games, they cannot concentrate and like to play games that require precision and problem solving. they want to play farming games and visual novels. after all what else can they do in the limited time they get in their home after wageslaving.
 
because they need constant instant gratification for dopamine and they're too pussy to just do drugs.
 
Normies genuinely do not enjoy video games. They enjoy them when they're watered down with movie elements, or story elements, or to the point they're barely games. Normies often don't even finish games, or even play past the first couple of hours.
I saw this with all the praise Last of Us got. That "game" is much more of a movie than it is a real game, but normies and the media were praising it to high heavens as if it was the best game ever, and the next stage of video game development.

Thats when it hit me: normies don't like games, they like movies. The best game for a normie looks like a movie that sometimes lets them walk around with the protagonist and gives them the illusion of choice
 
I don't think adventure or exploration games for example have to be difficult.
 

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