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The Shay Files: "Mental Illness"

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I'll permit this, given what it indicates:

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...

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I'll begin gathering my equipment now:

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I'll simply replace it if I don't have any supplies.
 
Re: Table.remove
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#139809039Wednesday, July 09, 2014 6:13 PM CDT
An example would be,NumTab = {"One","Two,"Three"}table.remove(NumTab,3)That would remove "Three" because "Three" is corresponding to the third "Child" in numerical order of the table "NumTab".
 
- PSU

- Motherboard

(Sustained Liquid Damage)
 
Re: How do you get all a tables children?
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#140690710Thursday, July 17, 2014 8:46 PM CDT
Alright, an example would be something such as,for Anything,AnythingElse in pairs(Workspace:GetChildren()) doprint(AnythingElse)end"Workspace" is really just a table.":GetChildren()" retrieves the entire table."Anything" is the numerical order of the children within the table while "AnythingElse" is the actual child within the table.
 
Re: Select children of a group?
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#143021865Friday, August 08, 2014 5:37 PM CDT

As an example,ExampleTable = {"A"}for i,v in pairs(ExampleTable) doprint(i,v)endIn this example, the table "ExampleTab" contains one "Child" which is the string "A".In the generic for loop,"i" is the numerical positional order of each "Child" in the table."v" is the actual "Child" within the table.It doesn't necessary have to be "i" or "v", it could be something such as,Table = {}for Number,Child in pairs(Table) doprint(Number,Child)endThere's multiple types of generic for loops, for more information, here's an article link.http://wiki.roblox.com/index.php?title=Generic_for
more_horiz
 
Re: Why do parents pay so much for kids?
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#153806497Monday, January 12, 2015 1:18 PM CST

Managing a life-style with children requires significant sacrifice and understanding, It's all a matter of nurturing without "Spoiling" the children involved.If the guardians raised the child involved to recognize the value on a more significant level, It's entirely possible that he won't disregard the actual meaning behind the gift(s).
more_horiz
 
Re: How do I find players health?
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#180838207Friday, January 01, 2016 12:00 PM CST
"Player is not a valid member of players it says"The Lua expression that I provided was just an example."Player" refers solely to the name of the player that you would like to modify.You may want to ensure that the player is in existence by using an expression such as the following:player = game.Players:WaitForChild("PlayerName");Such an expression would wait for an object with the name of the player you are seeking to appear within the Players table. "Child" simply refers to the player.
 
Re: How do I find players health?
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#180839320Friday, January 01, 2016 12:16 PM CST
"sorry.. I'm not that advanced in scripting as you can tell."Actually, it is my fault for improperly analyzing your Lua expressions."game.Players:WaitForChild()" functions by waiting for any object with the specified name inside the parentheses to appear within the Players table."game.Players:WaitForChild().Character" will attempt to access the character of the given object(Assuming it is an actual player).Here is an example:"Character = game.Players:WaitForChild("Player1").Character;"This line would wait for a child known as "Player1" to appear within the Players table, and attempt to access the character of Player1.Inform me of any remaining confusion you may have.
 
Re: LOL IT GOT DELETED!
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#181489857Monday, January 11, 2016 5:11 AM CST
"I love how people get caught lying"Pitiful child. That was a legitimate link.It is truly baffling that an adolescent schoolchild such as yourself would think we desire your virtual content.
 
Report to the 43rd.
 
One more upgrade is planned, then. I'll manipulate my current device until then.
 
The correct lens is guaranteed to resolve this, so I won't be needing a new camera.

(The Logitech Brio is 13MP; Canon Rebel T7 is 24MP)

(Of-course, the lens I have is a Zoom lens from 1996, explaining the inferior quality. I'll resume once I've resolved this problem)
 
Re: Dissapearing Brick Script Error
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#139291493Saturday, July 05, 2014 1:06 AM CDT
It's no problem, good to see that you resolved it.
Re: When wearing this armor, I can't buy things anymore.
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#139404214Sunday, July 06, 2014 3:02 AM CDT
Well, considering the difference in timezones, it's quite common to see threads appear when many of the "Volunteers" are off the computer.
Re: Having trouble with the code for my Plugin
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#139518169Monday, July 07, 2014 4:34 AM CDT
Right click something, such as a model or script and you'll see an option which should have the text, "Publish as Plugin".
 
Re: Making a Terminal
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#139860659Thursday, July 10, 2014 4:37 AM CDT
Now I see the problem, you used OnClicked instead of onClicked.
Re: Changed text in textbox- How do you test for it?
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#140258540Sunday, July 13, 2014 9:26 PM CDT
Then do you want it to check to see if a Player with that Name is in existence?.
Re: Can someone explain the use of "if" and "then" and "elseif"
AnonyAnonymous
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Join Date: 2013-06-23
Post Count: 6332
#140365398Monday, July 14, 2014 8:54 PM CDT
For example, "if" I used something such as,if 1+1 == 2 thenprint("Correct")endit would print "Correct" because the conditions are "true".Another example would be,if 1+1 == 2 and 2+2 == 4 thenprint("Correct")endthat would print "Correct" because both conditions are "true".However, if I used,if 1+1 == 3 thenprint("Wrong")elseif 1+1 == 2 thenprint("Correct")endsince 1+1 isn't equal to 3, it would check the second one to see if that condition is correct, and since it is, it would print "Correct".Conditionals statements are basically just used to inform the engine to do specific things based on how the statement is structured, there's more also.
 
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(Estonia)

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Pigment isn't bone structure, though:

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Last edited:
I'll update this, briefly:


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