ChindianEugenicist
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The early 2000s was when videogame technology was finally good enough to make any basic experience a person could come up with. Companies had finally mastered how to make 3D games. Which is why huge franchises like Halo, COD, and God of War were established in this era. Films that came out decades ago like The Warriors, Reservoir Dogs, and The Thing. Finally got adaptations in this era, because videogames were good enough to represent them.
I can't think of any brand new genre of videogames that came out since the mid 2000s. You couldn't have made Morrowind or Metroid Prime back in the SNES era or even PS1 era. The technology just wouldn't have been good enough. But you could have made Elden Ring or Cyberpunk 2077 back in the early 2000s. The graphics would obviously have been far worse. And there would be overall less content, but the core gameplay elements would have been all there.
It is no surprise that so many games nowadays are only sequels and remakes. People are going for sure things. And there's only so many ways to innovate now, without introducing brand new stuff like VR.
I can't think of any brand new genre of videogames that came out since the mid 2000s. You couldn't have made Morrowind or Metroid Prime back in the SNES era or even PS1 era. The technology just wouldn't have been good enough. But you could have made Elden Ring or Cyberpunk 2077 back in the early 2000s. The graphics would obviously have been far worse. And there would be overall less content, but the core gameplay elements would have been all there.
It is no surprise that so many games nowadays are only sequels and remakes. People are going for sure things. And there's only so many ways to innovate now, without introducing brand new stuff like VR.





