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Monster Hunter has some of the shittiest clones

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Monster Hunter clones tend to start off promising and then gradually reveal themselves to be mediocre. The issue with almost all of them, is that they lack monster variety.

Freedom Wars regurgitates the same few enemies repeatedly

As does God Eater

toukiden

And Ragnarok Odyssey Ace. Another issue with Monster Hunter clones is that most of them are too easy and lack mechanical depth. A lot of them remind me more of generic action JRPGs than they do Monster Hunter.

A few of them, as previously mentioned do have good gameplay foundations. Specifically, Freedom Wars and Toukiden.

But unfortunately for whatever reason, the devs decided that fighting the same twenty recolored enemies for hundreds of hours would be fun
 
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Freedom Wars regurgitates the same few enemies repeatedly

As does God Eater

toukiden
Played all 3 (or more like 5 as there were 3 God Eaters) and they were extremely bad especially freedom wars what a dogshit game that with remaster also removed genders lmao

Never played Ragnarok
 
Played all 3 (or more like 5 as there were 3 God Eaters) and they were extremely bad especially freedom wars what a dogshit game that with remaster also removed genders lmao

Never played Ragnarok
Freedom Wars has good mechanics but the enemies are absolute shit. I wouldn't suggest playing Ragnarok. It's not really worth it. For all the grind you have to do, the core combat and monsters aren't good enough.

It's hard to believe none of these devs understood that the appeal of Monster Hunter was the unique monsters and not just the obsessive grinding.
 
It's hard to believe none of these devs understood that the appeal of Monster Hunter was the unique monsters and not just the obsessive grinding.
Well most people don't really think running around the empty maps and chasing boss is enjoyable, that's why they try to make it a bit different but fail to make it fun even after multiple changes, they went too far with making maps more streamlined.

I liked PSO2 way more than any MH as you can fight boss whenever you want, you have procedural maps so you can grind some mobs (boosters help) and the more mobs you kill the higher chance of event spawning that gives you better xp and loot. Bosses have always cool move set that you have to avoid, shame that loot is subpar as there are no armor sets like in MH but weapons look cool at least, you have customization from skins which is really vast and varied so it's no that bad.
 
Well most people don't really think running around the empty maps and chasing boss is enjoyable, that's why they try to make it a bit different but fail to make it fun even after multiple changes, they went too far with making maps more streamlined.

I liked PSO2 way more than any MH as you can fight boss whenever you want, you have procedural maps so you can grind some mobs (boosters help) and the more mobs you kill the higher chance of event spawning that gives you better xp and loot. Bosses have always cool move set that you have to avoid, shame that loot is subpar as there are no armor sets like in MH but weapons look cool at least, you have customization from skins which is really vast and varied so it's no that bad.
Obviously it was an extremely popular formula as Monster Hunter was extremely popular in Japan while these other series were considerably less successful. You might not enjoy the formula of hunting down a monster, hitting it with a paintball, and then pursuing it, but that formula is what makes Monster Hunter special and feel more like a living breathing world.

There's nothing wrong with traditional MMO, but trying to force Monster Hunter to be one ruins the appeal. Prior to Rise, exploring the maps and looking for resources was one of the most enjoyable aspects of Monster Hunter.
 
Obviously it was an extremely popular formula as Monster Hunter was extremely popular in Japan while these other series were considerably less successful. You might not enjoy the formula of hunting down a monster, hitting it with a paintball, and then pursuing it, but that formula is what makes Monster Hunter special and feel more like a living breathing world.

There's nothing wrong with traditional MMO, but trying to force Monster Hunter to be one ruins the appeal. Prior to Rise, exploring the maps and looking for resources was one of the most enjoyable aspects of Monster Hunter.
My dude I don't explore maps even back in freedom unite you just go in look for monster kill or capture only thing people explore the maps is to gather rocks,bugs,points
 
Monster Hunter clones tend to start off promising and then gradually reveal themselves to be mediocre. The issue with almost all of them, is that they lack monster variety.

Freedom Wars regurgitates the same few enemies repeatedly

As does God Eater

toukiden

And Ragnarok Odyssey Ace. Another issue with Monster Hunter clones is that most of them are too easy and lack mechanical depth. A lot of them remind me more of generic action JRPGs than they do Monster Hunter.

A few of them, as previously mentioned do have good gameplay foundations. Specifically, Freedom Wars and Toukiden.

But unfortunately for whatever reason, the devs decided that fighting the same twenty recolored enemies for hundreds of hours would be fun
Cause they saw Capcom did that with monster being reksin like azure,silver rathlose, copper blanaga but Capcom evolved reskin monster monster with stygian zingore and furious rajang
 
Since these games are medicore and not trash they sound good games to put on my backlog
 
Cause they saw Capcom did that with monster being reksin like azure,silver rathlose, copper blanaga but Capcom evolved reskin monster monster with stygian zingore and furious rajang
The variants in Monster Hunter are more unique and cool and they only start appearing near the end game. Monster Hunter typically has so much monster variety that by the time you get to fighting a Rathalos or Rathien again via the new variant, it'll feel fresh. These other games have god awful pacing.
 
They're good time wasters.
God eater looks like it can compete with monster hunter but too bad it did not do that well but those discount are amazing
 
God eater looks like it can compete with monster hunter but too bad it did not do that well but those discount are amazing
It's ok. Nothing special.
 

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