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Everything burns
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Monster Hunter clones tend to start off promising and then gradually reveal themselves to be mediocre. The issue with almost all of them, is that they lack monster variety.
Freedom Wars regurgitates the same few enemies repeatedly
As does God Eater
toukiden
And Ragnarok Odyssey Ace. Another issue with Monster Hunter clones is that most of them are too easy and lack mechanical depth. A lot of them remind me more of generic action JRPGs than they do Monster Hunter.
A few of them, as previously mentioned do have good gameplay foundations. Specifically, Freedom Wars and Toukiden.
But unfortunately for whatever reason, the devs decided that fighting the same twenty recolored enemies for hundreds of hours would be fun
Freedom Wars regurgitates the same few enemies repeatedly
As does God Eater
toukiden
And Ragnarok Odyssey Ace. Another issue with Monster Hunter clones is that most of them are too easy and lack mechanical depth. A lot of them remind me more of generic action JRPGs than they do Monster Hunter.
A few of them, as previously mentioned do have good gameplay foundations. Specifically, Freedom Wars and Toukiden.
But unfortunately for whatever reason, the devs decided that fighting the same twenty recolored enemies for hundreds of hours would be fun
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