Yeah, I play it and I'm conflicted.
The gameplay is very enjoyable, and it feels like a lighter version of Rust in many ways (scavenging and killing others for loot, always at risk of losing your whole inventory) without the early game grind Rust has of collecting resources and building a base.
The graphics are okay for the most part, but the anti-aliasing implementation is dogshit. You are essentially forced to use AA to make the game look half decent, but the only options they provide for AA are temporal methods, DLSS, FSR, etc. so the game always looks like a blurry mess. I doubt they'll end up adding MSAA or something similar, unfortunately. Surprisingly, the game actually runs quite well despite its scale and the fact it was made on UE5.
The overworld environments are enjoyable to explore and look at, if a bit generic. The rest of the game's art style and it's characters look like bland AAA slop honestly. Overall, the games appearance has a pretty soulless UE5 feel to it. The store page has a vague AI content disclaimer and I wouldn't be surprised if AI was used to create many textures, animations and models.
The UI also needs some improvements, especially regarding how difficult it is to purchase/craft a full kit of gear.