
Stupid Clown
proud hentai addict, supreme woman hater
★★★★★
- Joined
- Nov 29, 2022
- Posts
- 36,766
A lot of the time long development times just mean incompetent teams. Take Tears of the Kingdom for example, as previously mentioned it's just a glorified dlc with a few areas and bootleg Minecraft mechanics. Yet it took over 6 years. The reason it took so long is because Nintendo's teams are incompetent at developing anything past Wii/GameCube level as seen with the lack of games released on Wii u, and the bevy of low quality, lazy, or unfinished games on switch.
Another good example is Bethesda. Starfield took forever to develop. Was it a good game? No, it was lazy procedurally generated trash with less freedom than ever before. Bethesda's teams are incompetent at developing and optimizing games which is why it took so long.
Muh long development times don't mean a game will be better. If anything a good team can develop a great game in a much shorter span of time. It's bad teams that take forever to make mediocre games.
Another good example is Bethesda. Starfield took forever to develop. Was it a good game? No, it was lazy procedurally generated trash with less freedom than ever before. Bethesda's teams are incompetent at developing and optimizing games which is why it took so long.
Muh long development times don't mean a game will be better. If anything a good team can develop a great game in a much shorter span of time. It's bad teams that take forever to make mediocre games.