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"Woke" games seem to be so confused as to who their target audience is

Hoppipolla

Hoppipolla

hop on jj2
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View: https://www.youtube.com/watch?v=uIG-VEfBrIs

I mean, it doesn't look THAT bad. But... who's the audience? Women? Because women don't typically play action games. Men? But men don't tend to go for female protagonists or lots of emotional stuff, etc.

So... who is this FOR?

They don't really know. That's the problem. Back in the day Mortal Kombat was mainly for guys and was full of tits and violence and The Sims was mainly for women and was full of socialising and creating a pleasant family home, etc.

They had target audiences driven by the market and not by ideology.
 
I don't even know
 
Woke media in general is confused as to who they are supposed to be catering to. Half of the time the presentation is innapropriate for the situation.

Letting fat, stinky SJWs make games and media will give you those results.
 
Men not playing games with female protagonists is such a massive cope.
 
who's the audience? Women? Because women don't typically play action games. Men? But men don't tend to go for female protagonists or lots of emotional stuff, etc.

So... who is this FOR?
niggers
1744420284958
but niggers would rather play as goku and smash enemies with kamehameha
 
It isn't even about the money anymore. It's about trying to set a new "normal." It's about them trying to shape reality, perception, expectations, and so on. These companies are willing to to burn through multiple billions to do it. They're bored. They want this to happen.
 

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