Games like GTA, RDR and Minecraft aren't even strictly just games in a sense. Since they are sandbox games they could be described as digital toys rather than games in a way since there are no strict rules and objectives. The reason those games are manlier than the genres I mentioned is precisely because of that reason: Because they aren't necessarily "games". I would argue that games and sports could be described as contrived challenges, which I would say is inherently unmanly since they aren't solving real-life problems or doing something creative where all the answers aren't a walkthrough-article away. What I am saying is basically that beating or winning at a videogame is not a meaningful achievement. This old video from a speedrunner (who is now a tranny I might add) sums it up pretty well:
View: https://www.youtube.com/watch?v=b56N17d4WnM
“Speedrunning is the most degenerate act that man has ever come up with”.
View attachment 1709920
Another reason why games are inherently faggot and troon-coded is because it is about seeking approval in a way (illustrated well in the viral comic from a couple of years ago above). I think that could be called unmanly by its very nature because a man should be secure in his being, he should not feel the need for approval from anyone or even himself. So that is why I would consider games like Minecraft manlier than other games, to be able to enjoy pure leisure and play like that signals that you feel secure in your being.
Now while I am basically writing off all of gaming as an inherently troon-like activity nobody well-adjusted should be doing, some games are more egregious than others. The reason I named the particular genres that I did as troon game genres is because the games in those genres are very unintelligently designed. Because of all the overuse of procedural generalisation in those genres there can be no purposeful design or conversation between the developer and the player at all like there is in better games like Bayonetta, Hotline Miami or pure puzzle-games like FEZ, for example. Those games usually end up as time-consuming resource memorisation at best, and "Rote Memorisation: The Game" at worst. Troons generally have a particular kind of autism and Cluster A personality disorder combination which that appeals to. The rote memorisation appeals to their autism and their narcissism since they get to feel special about enjoying something most people don't.
Also, while it is true that the Minecraft playerbase most likely has more troon players in it than the entirety of the playerbases in the genres I mentioned, that is merely because Minecraft is so popular. If you would be honest with yourself you would admit that the percentage of players who are troons is much larger in the game genres I mentioned than the one in Minecraft.
Besides that I want to say that the general idea that something is bad or good just because it is popular or vice versa is just complete nonsense. There are plenty of popular and unpopular things that are good, and there are plenty of popular and unpopular things that are bad. It is all a matter of taste. It is besides my point but I do agree that a lot of popular music like Taylor Swift is terrible, and I am also a metal fan.