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What are some memorable old but terrible video game designs that are shunned today?

bruhwtf

bruhwtf

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Stuff like in SMT Nocturne, there this one boss where he can give himself 1+ turns to buff his magic and use a high damaging magic move that hits all of your party. There are also circumstances on hard mode where he gets bugged and repeats on giving himself turns infinitely softlocking the game. Turns out he wasn't really that bad since he had a weakness and bad ai which is a good advantage in the game. I killed him first try, the only circumstance where he spams it is when you buff your magic defense, he goes fucking nuts after he sees you doing that.

Another funny example is Thracia 776, where in an turn-based strategy game, global status staves exist where enemies could cast the entire whole map with infinite range. It wasn't also really that bad unless if you're dumb enough. But one absolutely threatening thing about this design is the Berserk Staff where it turns one of your allies to aggro on you. It's complete a nuisance if you don't have a status removing staff, it's either trap the aggroed ally with units that can dodge his attacks or run away from him until it goes off. There's also another BS stuff in it where every weapon including staves will literally miss. If you know what this means, yeah, total BS I know, healing staves will also have the chance to miss.

If anyone remembers this, in Pokemon gen 3. Remember where you would have to get the rare af Feebas? Those specifically one tile encounter where nuts back in the day like who would've fucking know lol.
 
Last edited:
brutal no reply pill
 
I think Minecraft. I have bedrock so, slower heal.
Here’s the breakdown of the gameplay.
I want diamond.
I get everything I need for mining which would last me hours incase I go far.
I get diamond.
I die because there is 40 different mobs killing me or creeper or fall damage. Or drowning.
Can’t get loot back
Check the time I wasted the entire day for nothing
 
Medkits in shooters they are not used unless your game have inventory like in Stalker, they were usually super rare in older games so you had to be super careful but it made games less fun to play.
 
Old graphics for some reason, like the first game of the pathologic series, or Zero Escape 999 in contrast to the 3d models of the other 2 games in the trilogy. doe I digress on a personal note, the shitty graphics add an ineffable vibe to the game that the "improved" graphics simply cannot capture.
 
SMT Nocturne was one of my favorite games back in the day.
I miss when games actually focused on gameplay instead of pushing some fag/nigger agenda.
 

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