deleted fren
Everything burns
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- Joined
- Nov 29, 2022
- Posts
- 43,116
- Online time
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I was replaying Donkey Kong Country Returns and the last world is almost entirely comprised of tedious trial and error level design where the game throws shit at you that you couldn't even see. Yes, I can memorize it but that isn't satisfying. I just feel as if I wasted my time. Same with Dark Souls. I prefer when game difficulty is reliant on reaction times VS trial and error





