
Stupid Clown
Bianca Devins got what she deserved
★★★★★
- Joined
- Nov 29, 2022
- Posts
- 31,235
Modern "good game design" is for the entire game to be easy with no rising difficulty untill you reach the optional end game where suddenly the game offers moderate challenge. I'm sick of this. I do not want to play through 20 hours of mediocrity for any decent content. A game that never tests the player or raises the stakes untill after you've beaten the main objective is not a good game. I don't care if skill curves filter normies, having the game never escalate bores me.