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LifeFuel As of now I know 2 coding languages

TrollPILLER

TrollPILLER

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C++ and python.

Going to start building stuff now.
Especially games.
Going to learn the logic behind it
 
Blackpill Scientist
 
I'm thoroughly mogged
 
Build a survival horror game of a white woman who has been dropped into a pajeet pit
 
gigachad if you made an engine for yourself
 
Best of luck, I hope to achieve this one day aswell.
 
C++ and python.

Going to start building stuff now.
Especially games.
Going to learn the logic behind it
Mogs me but i can just ask niggergpt to code for me
 
I only know GDScript because I make games, but I can make game animations.
 
How did u learn cpp
 
How did u learn cpp
You can either watch a tutorial (but be careful cause most people get stuck in tutorial hell but yes tutorials are very easy to learn with.)

Or documentation (very oldskool way).

Or Udemy courses

Or University
 
News flash bro AI can't code like humans do.:feelskek: :feelskek: :feelskek: :feelskek: :feelskek:
Try the agents, like claude code or codex, codex has a free weekly limit. There is also the antigravity, vscode fork by google, it offers weekly free usage. Today's AI agents are pretty good, try out
 
You can either watch a tutorial (but be careful cause most people get stuck in tutorial hell but yes tutorials are very easy to learn with.)

Or documentation (very oldskool way).

Or Udemy courses

Or University
But what did u do
 
C++ and python.

Going to start building stuff now.
Especially games.
Going to learn the logic behind it
That is awesome man
I wish you great success. I hope you will make a nice platformer one day.

Hey, make Spyro 4 and I will pay 60€ for it.
 
That is awesome man
I wish you great success. I hope you will make a nice platformer one day.

Hey, make Spyro 4 and I will pay 60€ for it.
I will make an indie
 
C++ and python.

Going to start building stuff now.
Especially games.
Going to learn the logic behind it
Any tips for those who are starting to learn?
 
Python is great, that's my favorite language
 
Any tips for those who are starting to learn?
C++ has a learning curve compared to python.

Python is very simple and has an easy syntax.

But in order to build systems you need to code atleast 1-2 years proficiently in any of the language and must have an understanding of how systems work.

Although you can embed python in c++.

And python and c++ have similar functions but different syntaxes.
 
Can AI help with programming learning?

Like syntax or just making sense of code architecture?
 
C++ has a learning curve compared to python.

Python is very simple and has an easy syntax.

But in order to build systems you need to code atleast 1-2 years proficiently in any of the language and must have an understanding of how systems work.

Although you can embed python in c++.

And python and c++ have similar functions but different syntaxes.
Thx for helping me out, I'm studying computer science rn, python is the main language I'm leaning
 
I know Haskell.
 
Congrats.

I'm an employed dev who worked with C++, Java, C#, JavaScript, Python, Lua etc for a few years now.

I don't consider myself knowing any languages.

If you ask me about syntax for a particular reason, I would look like a newcomer to programming.

What I know, however, is the flow and the general design of the code, async callbacks (API calls are very common), low/mid levelish programming (robotics), pointer management (whether to make a pointer null every loop to save RAM or just pack them into a god class and let it stay for readability?)

Whatever I get told to code in, I do it.

This is the case in small companies.

With the market saturation, you don't really get to choose the language. My language was JavaScript, but my first job was Java.

If you work for very small companies, you can be told to "research" (euphemism for ownership; every bug will blamed on you) exotic tasks like Unreal Engine, drones, android apps, especially for takss shown to many people in conferences. This is particularly worrisome because a crash means embarrassing your company in front of thousands of professionals, or crashed drones.
 
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C++ and python.

Going to start building stuff now.
Especially games.
Going to learn the logic behind
Bro i have an idea that comes in my head form time to time it would be like make an online game where people throw poop and pee on each other and you make a damage system based on that it would be hilarious.
 
Bro i have an idea that comes in my head form time to time it would be like make an online game where people throw poop and pee on each other and you make a damage system based on that it would be hilarious.
@TrollPILLER

Making a game is one of the hardest things, spanning across multiple domains. Programming will be one of the least painful aspects of it. Trust me. I've worked on sound design, 3d modeling, UI design, texturing, etc. There are much more fields to learn, and it's honestly not recommended to make a game yourself.

However, nothing comes close to rigging human characters.

I rather spend hours in 3dsmax/blender and animate videos than rig.

Excelling in both visual-spatial and verbal IQ is rare, hence, many devs only excel in either front end/back end.

For example: if you can make an accurate gun model, but you struggle to texture the gun model, it's not looking for you

I have worked on animation back in university and 3d modeled ameuterly.
 
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I know Javascript
 
Congrats.

I'm an employed dev who worked with C++, Java, C#, JavaScript, Python, Lua etc for a few years now.

I don't consider myself knowing any languages.

If you ask me about syntax for a particular reason, I would look like a newcomer to programming.

What I know, however, is the flow and the general design of the code, async callbacks (API calls are very common), low/mid levelish programming (robotics), pointer management (whether to make a pointer null every loop to save RAM or just pack them into a god class and let it stay for readability?)

Whatever I get told to code in, I do it.

This is the case in small companies.

With the market saturation, you don't really get to choose the language. My language was JavaScript, but my first job was Java.

If you work for very small companies, you can be told to "research" (euphemism for ownership; every bug will blamed on you) exotic tasks like Unreal Engine, drones, android apps, especially for takss shown to many people in conferences. This is particularly worrisome because a crash means embarrassing your company in front of thousands of professionals, or crashed drones.
Based
@TrollPILLER

Making a game is one of the hardest things, spanning across multiple domains. Programming will be one of the least painful aspects of it. Trust me. I've worked on sound design, 3d modeling, UI design, texturing, etc. There are much more fields to learn, and it's honestly not recommended to make a game yourself.

However, nothing comes close to rigging human characters.

I rather spend hours in 3dsmax/blender and animate videos than rig.

Excelling in both visual-spatial and verbal IQ is rare, hence, many devs only excel in either front end/back end.

For example: if you can make an accurate gun model, but you struggle to texture the gun model, it's not looking for you

I have worked on animation back in university and 3d modeled ameuterly.
This
 
@TrollPILLER

Making a game is one of the hardest things, spanning across multiple domains. Programming will be one of the least painful aspects of it. Trust me. I've worked on sound design, 3d modeling, UI design, texturing, etc. There are much more fields to learn, and it's honestly not recommended to make a game yourself.

However, nothing comes close to rigging human characters.

I rather spend hours in 3dsmax/blender and animate videos than rig.

Excelling in both visual-spatial and verbal IQ is rare, hence, many devs only excel in either front end/back end.

For example: if you can make an accurate gun model, but you struggle to texture the gun model, it's not looking for you

I have worked on animation back in university and 3d modeled ameuterly.
even making a low quality game ? Like not asking for big quality or anything like graphics on g mod you know what i mean ? But ok bro.
 

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