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What fps games have the hardest aiming mechanics

bruhwtf

bruhwtf

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for me i think it's cs2 shit like crosshair placement, counter strafing, recoil, spray patterns this tops it all into fully controlling your gun
 
for me i think it's cs2 shit like crosshair placement
just make your crosshair extremely small with workshop maps and always crouch when shooting theory also make your sensibility 0.0,01
 
just make your crosshair extremely small with workshop maps and always crouch when shooting theory also make your sensibility 0.0,01
you clearly have no clue what that means jfl
 
you clearly have no clue what that means jfl
i played it a bit like in 2020, i forgot most of it, they changed a lot stuff when they changed to source 2
 
i played it a bit like in 2020, i forgot most of it, they changed a lot stuff when they changed to source 2
i also don't know what are you talking about :lul:
 
i also don't know what are you talking about :lul:
didnt u know they changed csgo from source 1 to source 2 like back in 2023?, basically a newer game engine
 
Are you good at the game?
 
L4D has bullet spread. I love the game and have decent aim, but that annoys tf out of me.
 
I see. I have heard quake is pretty hard as well and that it has higher skill ceiling than even cs.
Both are differently hard, I've never played quake but what's the hardest part of cs aiming is combination of reaction time, agility and precision. You'll be precisely clicking tiny 2 pixels dots and moving your cursor from another dot as quick as you can to get the most advantage. Never forget how weak you are and you're only down with 4 shots and your head is a major weakness. Peeking is also an another different kind of monster, it's mostly critical thinking and reading your opponents.
 
Both are differently hard, I've never played quake but what's the hardest part of cs aiming is combination of reaction time, agility and precision. You'll be precisely clicking tiny 2 pixels dots and moving your cursor from another dot as quick as you can to get the most advantage. Never forget how weak you are and you're only down with 4 shots and your head is a major weakness. Peeking is also an another different kind of monster, it's mostly critical thinking and reading your opponents.
Fuark moga
 
Crash 3's Bazooka mechanics because it handles like complete shit.
 
I see. I have heard quake is pretty hard as well and that it has higher skill ceiling than even cs.
Quake is ultra easy when compared to cs2. You just need to camp with sniper rifle or bunny hop with a rocket launcher as other guns are shit tier. Garbage weapon balance that's how i always seen quake they are fun when you are dominating and hopping around but when losing that shit feels horrible and you can't catch up as enemy will have all guns with full ammo/hp/armor.
 
Load up a pre aim map
 
Normfags would call Deus ex aiming hard.
 

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