Misogynist Vegeta
The Prince of all Incels
★★★★★
- Joined
- Feb 16, 2024
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Almost Every new update is just bloat adding gimmicky features that don't change the core gameplay of the game, They are trying way to hard at making the game into some kind of adventure game hybrid isn't focusing on the sandbox aspects of the game. The new enemy the warden is a prime example of this baffling new direction of gameplay design, It's a ridiculously overpowered enemy that exists to force players to play the game the way Mojang wants them to play it. You either sneak around or get raped by an enemy designed to literally murder you instantly if you don't.
Minecraft is not an adventure game and never will be, You can use Minecraft to make adventure maps by the core game is not an adventure game, The combat is not designed for it and game is not balanced around it. Minecraft is a sandbox survival game, The last decent update that Mojang has put was 1.13 and that's only because the revamped the swimming mechanics to make movement around water a lot better, The Caves and cliffs update is good in theory but poorly is executed, The caves part of the update being the better half to the cliffs part which still doesn't come close to matching the solid overworld generation of the old beta versions. I personally don't like the massive caves as despite looking cool are usually empty outside of ores making traveling through them tedious.
Finally they often add features that are completely fucking useless and literally add nothing to the game, The "archeology" update being a prime example of this. The entire update revolves around a mechanic where you click on a piece of sand so you can get pottery which literally does nothing, The other big addition is adding a retarded looking mob called the "sniffer" which has mechanic of finding you flowers and that's it. Literal bloat update
If it was up to me I would have updated this game in a completely different way by focusing on the mechanics that would relate to sandbox gameplay. Notch added weather in beta 1.5 and is hasn't changed since then why not make a change to that, Weather is global if it's raining at spawn it will be raining at the world border why not change so that certain biomes have different kinds of weather which could for example have effects on how quickly crops will grow. Why not update the game to make buildable ships moveable, Mods have done have years so there's not excuse of it being not possible within the game engine, It would be very cool to sail the seas with ships that you literally built and you could expand the mechanic to airships.
But no instead mojang wants to focus on gimmick mechanics that have very niche uses instead of updating the core gameplay to improve it in a way that changes the way players play through the game.
Minecraft is not an adventure game and never will be, You can use Minecraft to make adventure maps by the core game is not an adventure game, The combat is not designed for it and game is not balanced around it. Minecraft is a sandbox survival game, The last decent update that Mojang has put was 1.13 and that's only because the revamped the swimming mechanics to make movement around water a lot better, The Caves and cliffs update is good in theory but poorly is executed, The caves part of the update being the better half to the cliffs part which still doesn't come close to matching the solid overworld generation of the old beta versions. I personally don't like the massive caves as despite looking cool are usually empty outside of ores making traveling through them tedious.
Finally they often add features that are completely fucking useless and literally add nothing to the game, The "archeology" update being a prime example of this. The entire update revolves around a mechanic where you click on a piece of sand so you can get pottery which literally does nothing, The other big addition is adding a retarded looking mob called the "sniffer" which has mechanic of finding you flowers and that's it. Literal bloat update
If it was up to me I would have updated this game in a completely different way by focusing on the mechanics that would relate to sandbox gameplay. Notch added weather in beta 1.5 and is hasn't changed since then why not make a change to that, Weather is global if it's raining at spawn it will be raining at the world border why not change so that certain biomes have different kinds of weather which could for example have effects on how quickly crops will grow. Why not update the game to make buildable ships moveable, Mods have done have years so there's not excuse of it being not possible within the game engine, It would be very cool to sail the seas with ships that you literally built and you could expand the mechanic to airships.
But no instead mojang wants to focus on gimmick mechanics that have very niche uses instead of updating the core gameplay to improve it in a way that changes the way players play through the game.
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