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The problem with modern Resident Evil | bullet sponges

deleted fren

deleted fren

Everything burns
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Bullet sponges are fine in a game like Resident Evil 1 where the focus is not on combat but survival and sustaining resources. However, they are not FUN, in a game like RE4 remake where you're dealing with mobs of them. The reason why RE4/RE5 were so fun is partially because everything felt so logical and intuitive when it comes to how you would damage/kill enemies. If you wanted to kill a simple ganado you could do so fairly reliably and fast by aiming at their joints to disable them and then either firing a few shots into their head or going in for a melee and knifing then. There was a rhythm to everything. It allowed you to strategize different combos and means of controlling the crowds. The game still sustained horror via the sheer volume of the ganado and occasionally spongier enemies, but it did so in a way that wasn't tedious.


In modern third person RE, all the enemies are sponges so that it's incredibly frustrating more than scary to deal with them. Especially with annoying mechanics like button spray and input delay.

If Capcom wants to make a heavily horror focused RE then they should do so in the style of RE1 where again, combat is not the main focus of the game. Trying to force RE4 into being this hardcore bullet sponge filled survival horror game just removes what made the original, (and even RE5) so endearing. If Capcom had any wit about them they would continue to make games like RE4/5. (Which btw are still, along with RE6, the best selling games in the franchise)
Not every Resident Evil needs to be this try hard horror game where you have to fire an entire round into a zombie to kill it.
 
RE2 Remake zombies are the toughest zombies I've ever experienced in a zombie game. Also depends on difficulty, but they are tough on lower difficulties as well. RE2R zombies and RE4R Ganados are probably the most realistic zombies/infected I've seen in a videogame. They feel so heavy

They need to return to Z imo. Idk what their got going on in their new games, Witches, wolves, mold and some sort of monster creature (RE9)

Sidenote: I think bloody zombies with a more human face are better and scary than rotten zombies (Like TWD)
 
my guess is in re2 and re3 they don't want you fighting enemies and want you to preserve bullet for bosses. i remember running out of bullets in re3 remake final boss that boss had a very big health bar
 

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