ok let's move on
The general plan is this : attack NZ before they join the allies but not too early in the timeline; conclude NZ thing before targeting other things.
Now, I know for a fact that no matter how much you think you can smash an inferior enemy, the unpredictability of the chain of events MAY fuck things up badly. My major concern in this specific case is : mountains. This may very well create hellish chokepoints I am not equipped to deal with properly. I make somewhat of a gamble here, indeed. I may detail deeper this stuff if someone wants to know.
I get my first marines ready, good accomplishment.
It's early 1938. I must complete NZ invasion before things get real up north.
AUCKLAND
Nice port, terrain is good, wheater too. Intel reports enemy HQ's clearly, it seems various divisions the enemy has stationed there.
I mobilise. Enemy does not in time. It does too late.
Invasion force strikes the port directly, plus landings around. Obviously the portstrike isn't easy but it goes well enough. Enemy starts retreating south en masse. The attack reveals fully the enemy local forces : I smell bad times ahead for me. They are stronger than I expected and are doing good strategy. AI is good in the game ( except for the bug I mentioned before ).
The timing of my attacks gets me fruits : the city is conquered and the surrounding beachheads went well. I wait for the port repair to complete and set up the supply line via sea, directly to auckland. Meanwhile enemy is reaping the fruits of its mobilization and presidiate the south. They, as expected, have the upper hand in those fucking mountains.
I take my time to let the supply flow reach its maximum and to understand how many troops I can sustain there. It seems enough.
but this thing will soon start to create headaches
also, hmmmmmmmmmm strange things are happening in spain