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Not every game should be HD when ported

Stupid Clown

Stupid Clown

proud hentai addict, supreme woman hater
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Especially considering that this ignores how the original game was designed with a certain resolution in mind. Once you upscale such games you loose the original illusion. This video is a perfect example. The 480p resolution hid the imperfections in the character models. Nintendo upscaled everything with the Super Mario 3d All Stars emulation and now it looks more outdated than the original.


View: https://youtu.be/E4YDIrl3tj4?si=ntE7u3yw6Ei89DS0


(Just ignore how they removed the heat effect for whatever reason. I've already went on enough rants about modern devs not understanding visual tricks that help games look better)

Resident Evil remake is another good example. Because of the lower resolution the imperfections of the environments and character models are hidden making the game feel more real and intense.

View: https://youtu.be/ITGNvv6r7G8?si=_tqhx6ckMF0cmrVb



All ports should include an option to lower resolution and play the original game without upscaled textures.
 
Both needs screen filter as it looks bad on higher res and not on CRT. With RE0 ps4/pc port they botched the lighting and characters look too damn bright it's like someone putting massive spotlight at them constantly
1751015993674
 
Especially considering that this ignores how the original game was designed with a certain resolution in mind. Once you upscale such games you loose the original illusion. This video is a perfect example. The 480p resolution hid the imperfections in the character models. Nintendo upscaled everything with the Super Mario 3d All Stars emulation and now it looks more outdated than the original.


View: https://youtu.be/E4YDIrl3tj4?si=ntE7u3yw6Ei89DS0


(Just ignore how they removed the heat effect for whatever reason. I've already went on enough rants about modern devs not understanding visual tricks that help games look better)

Resident Evil remake is another good example. Because of the lower resolution the imperfections of the environments and character models are hidden making the game feel more real and intense.

View: https://youtu.be/ITGNvv6r7G8?si=_tqhx6ckMF0cmrVb



All ports should include an option to lower resolution and play the original game without upscaled textures.

High IQ take. I feel the same.
 
Especially considering that this ignores how the original game was designed with a certain resolution in mind. Once you upscale such games you loose the original illusion. This video is a perfect example. The 480p resolution hid the imperfections in the character models. Nintendo upscaled everything with the Super Mario 3d All Stars emulation and now it looks more outdated than the original.


View: https://youtu.be/E4YDIrl3tj4?si=ntE7u3yw6Ei89DS0


(Just ignore how they removed the heat effect for whatever reason. I've already went on enough rants about modern devs not understanding visual tricks that help games look better)


All ports should include an option to lower resolution and play the original game without upscaled textures.


Call me crazy but i played original Mario Sunshine when young and Switch HD looks fine, the unforgivable thing is that the game is still locked to damn 30 fps, i didn't care about it being 480p 30 fps when young, but for a 2020 port it sucks, i wouldn't pay for that Switch port, i would rather play it on Dolphin emulator.
 

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