owly
Banned
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- Joined
- Oct 26, 2018
- Posts
- 2,294
groan = dirty sound time
T = time
tolerance = a bit more time to absolutely make sure the groans don't overlap
(T div (groan duration + tolerance )) mod 2 == 0
naturally one groan per cycle.
alternately one can check if the groan finished
what if the audio is very long ? :
if now > t + pause time :
{play audio; get t} then again a groan is a very short audio so I currently think the formula works better
also it has that breathing pause feel to it.
what do you think ?
T = time
tolerance = a bit more time to absolutely make sure the groans don't overlap
(T div (groan duration + tolerance )) mod 2 == 0
naturally one groan per cycle.
alternately one can check if the groan finished
what if the audio is very long ? :
if now > t + pause time :
{play audio; get t} then again a groan is a very short audio so I currently think the formula works better
also it has that breathing pause feel to it.
what do you think ?