_Antediluvian
Wizard
★
- Joined
- Dec 2, 2025
- Posts
- 76
- Online time
- 5m 44s
One of the most infuriating trends in modern gaming and one that deserves far more contempt than it gets is protagonists who won't shut the fuck up. Every goddamn title now forces the protag to narrate their every trivial action, either talking to themselves or relying on some idiotic inner voice like a schizophrenic. It destroys any semblance of atmosphere.
Take Atomic Heart: instead of a silent stoic protagonist we get endless, cringeworthy reddit tier banter with a talking glove.
The Tomb Raider reboot pushed me to quit outright. not just the dialogue, but nu-Lara's breathy, whiny delivery was pure torture.
Even Resident Evil 2 Remake's Leon: his "What the…!" for every spotted zombie gets very annoying. By the 25th time, he just seems like a moron.
This trend will continue because the studios know the average gamer is low iq and needs hand holding, explanations every ten seconds. And because zoomers and gen alphas have grown up with nonstop content and stimulation; actual quiet moments feel alien or scary to them.
Modern gaymes are too scared to just let you experience the world on your own.
Take Atomic Heart: instead of a silent stoic protagonist we get endless, cringeworthy reddit tier banter with a talking glove.
The Tomb Raider reboot pushed me to quit outright. not just the dialogue, but nu-Lara's breathy, whiny delivery was pure torture.
Even Resident Evil 2 Remake's Leon: his "What the…!" for every spotted zombie gets very annoying. By the 25th time, he just seems like a moron.
This trend will continue because the studios know the average gamer is low iq and needs hand holding, explanations every ten seconds. And because zoomers and gen alphas have grown up with nonstop content and stimulation; actual quiet moments feel alien or scary to them.
Modern gaymes are too scared to just let you experience the world on your own.





