
starystulejarz
30+ years old khfl slavcel neetcel (13yrs+) virgin
★★★★★
- Joined
- May 2, 2018
- Posts
- 14,989
Shadows of the Damned - Hella Remastered - 7.5/10
Game has multiple unique mechanics like light or shadow form that changes how world affects you and the enemies, each weapon with different charging attack, a bit of the puzzles to break monotony, weapons are constantly evolving with new forms. However Remaster is really poorly made, cutscenes have disjoined audio and visuals, Dentist smg really triggers it's homing attack whenever it wants (so practically never), last boss was just dogshit with parts of the boss just flying around and you not being to lock on, shame that after beating the game there are not a single side coop mode like killing floor it could be fun.
Slayers X: Terminal Aftermath: Vengance of the Slayer - 6.5/10
It's your bog standard FPS with some cool levels, but repetitiveness and limited enemy rooster kills your fun, while campaign levels were good enough bonus levels are complexly garbage and made by a teen (as dev specified), only one boss was included in the game. Humour had it's edgy fun but quickly turned into pretty primitive toilet humor and haven't moved from that till the end (i chuckled a bit when mc insulted last bosses dead enlargered face).
Need for Speed Most Wanted (2005) - 9.5/10
Such a great game, probably top10 greatest games i have ever played, there are some cons like somewhat small car list, map that gets too claustrophobic near the end (they had airport and snowy area planned but had to cut it) but overall it's an adrenaline filled racing game that never failed at entertaining me. It also spawned quite of few mods (paid included
View: https://youtu.be/WAsVZ9IJ0JI
MULLET MADJACK - 5/10
Greatest sin of an fps game is to make most of your guns feel weak, and that's what killed the game for me, and not just 10 sec limit on your life that is entire premise of the gameplay and the story. Every time you spawn you will be forced to carry your revolver with you, and you will hate your guts since it only deals enough dmg to kill while headshotting, other guns are not that great either railgun (shoots and reloads too slow), shotgun (reloads too slow and upgrades make it worse with even lesser rofSwords are fine but nothing special you are losing seconds on each hit so they are mediocre choice over the most overpowered gun that is smg. It has perfect dmg, rof and reload time of all guns (except pistol 3 which is actually usable). Bosses were a sad joke only few of them are in the game on map 3/4 they are pretty much a cutscene bosses. I gave up on the game near the end since i wasn't having fun so why bother? There are only a couple of enemy types and all of them behave the same, procedurally generated maps have same boring layouts every time so you will be just skipping enemies that are on the sides and just go to the next area (ofc take drinks with you as the give you +3 secs). I can say it looks really stylish but gets brought down by badly designed gameplay and gunplay.
Ghost of Tsushima - 3/10
This game was supposed to be better than Assassin's creed but in reality it's just inferior game with worse and extremely empty open world, full of repetitive activities, full of wokeness that even Yasuke wouldn't be able to match, story that will only make you mad with how stupid and disconnected from gameplay it is - they want to force you to become stealthy ninja as it was supposed to be only way to survive against the Mongol army while in gameplay you only get stronger and stronger with white weapons so you can actually take entire army on your own you can literally take 5+ enemies in the standoff, enemy ai also barely exist.
Saint's Row 1 - 5/10
Game had some cool cutscenes at the time (2006), however gameplay and open world feel really simplistic and not that engaging, you won't feel the variety that you had in GTA SA which was the direct competitor of SR1. Gunplay is better but it's not hard to improve over awful gunplay that you had to suffer through 5 games of GTA 3D world. With SR1 you will be forced to do boring side activities to progress through main story, and main story missions are not that interesting either. Lack of strong auto aim in cars is extremely annoying, getting cash to get new weapons is never a problem in the game despite them costing a shitload of money since you can just grind SWAT to get rifle maxed out. So what's the point of those gun shops? Screw tailing missions and protecting npcs that have to drive for way too long. SR2, 3 or even 4 had much more interesting, refined and varied gameplay. Open world feels like a huge downgrade when compared to GTA SA as you can't even enter burger join nor any cutscene is taking place there (as they are not rendered) there are not any parts of the map that are taking place outside of the city. Ost was all right but nothing ultra memorable like GTA soundtracks like NFS MW/UG1/2.
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