sultryloser
It's just bone, bro
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Looks and Gaming is the title of a research paper that was published in August of 2024. It's already been reported on numerous times on the forum, but this thread I wanted to dedicate to my comments as I made the effort of reading it. If you wanted to read the research paper, it's attached to this thread.
The authors of the research paper state that this is possibly the first of it's kind critically examining the relationship between playing video games and a human's physical attractiveness. This paper I think is relevant to inceldom because gaming is quite probably the most common cope of men globally.
Quotes from the research paper
The authors themself test for reverse causality using a linear regression model and the attractiveness of teens who game to their attractiveness reassessed in adulthood, and the authors have to concede that,
Note on the data used in this research paper and how "attractiveness" is evaluated
Although the research paper has many names typical of Chinese people attributed to it and was authored by a university in Hong Kong, the data that's used for this research is named throughout the paper as the Add Health dataset or study, which is as the authors state,
Subjective ratings of physical attractiveness were recorded in the dataset, which means that the way physical attractiveness was evaluated might not be too useful (ie bluepilled surveyors make the assessment of male aesthetics, ie if a man is not deformed, therefore he is a 7/10). Regardless, to proceed to make any sense from the study you'd have to respect this short coming,
Contrasting Figures 1a and 1b to the brutal and infamous OKCupid charts, I conclude this "method" of asscessing physical attractiveness is not satisfactory and shakes the foundation of this research paper. You make your own conclusion, but bare in mind that the "field interviewer", they never state anything about (was it a man giving the ratings, a woman? Not enough details when you are aware of the social pressures that can influence the subjective ratings that were given, Hawthorne effect and the such).
This is just funny. Even in the bluepilled American Add Health data, the blackpill can be observed in the attractiveness distribution, seriously, like imagine. Absolutely jfl at how easy it is to be perceived as an attractive woman. Just be young and exist and you're a 7/10 woman theory (at least to some men like the "field interviewer").
"Chad plays sex games while you play video games" -- FACEandLMS, 2017
@GeckoBus @WorthlessSlavicShit @TheIncredibleIncel
Gaming is incel heritage
http://www.nber.org/papers/w32809 >Physically attractive teens are less likely to engage in gaming at all, whereas unattractive teens who do game spend more time each week on it than other gamers. Attractive adults are also less likely than others to spend any time gaming; and if they do, they...
incels.is
Study: The less attractive you are the more time you will be spending on video games.
We investigate the relationship between physical attractiveness and the time people devote to video/computer gaming. Average American teenagers spend 2.6% of their waking hours gaming, while for adults this figure is 2.7%. Using the American Add Health Study, we show that adults who are...
incels.is
Study finds gaming is mostly a cope used by subhumans/incels
Study from last month "The results provide compelling evidence, both among teenagers and adults, but especially among the latter, that more physically attractive individuals spend less time on video-gaming; and we offer suggestive evidence that this is because they have more friends with whom...
incels.is
The authors of the research paper state that this is possibly the first of it's kind critically examining the relationship between playing video games and a human's physical attractiveness. This paper I think is relevant to inceldom because gaming is quite probably the most common cope of men globally.
Quotes from the research paper
The breakdown into the two margins shows that this significant result arises mostly because good-looking teens appear to avoid gaming ...
Right here is the salient point. Chads particularly that become gamers wont benefit from their looks halo and wont instantly assume the dominant role socially over video game voice chat unlike how he does in real life because he's 6'5 or whatever. The author's didn't realize the voice pill yet, so aren't aware that some halos are exchanged for others online (ie having a women's voice or having a deep voice is a huge halo).Given that physical attractiveness confers advantages in face-to-face interactions within social or leisure
activities, individuals deemed more physically attractive will face a higher opportunity cost of engaging
in video-gaming
c. Reverse Causality
Similarly, we cannot reject the hypothesis that the effects of being attractive or unattractive on conditional gaming time are symmetric ...
Cope. I get it's to be rigorous and consider everything. But if you're truly blackpilled, this wont even be a consideration because you would understand that your attractiveness is virtually your skeleton and bone, and those are produced independent of any influence you can reasonably have (besides like anabolic steroids and plastic surgery or LL) and are static throughout adult life except for aging causing some areas like the eye orbits to radially cull bone (WAW6, FACEandLMS ), (What Makes a Person’s Eyes Attractive? – Looks Theory)One concern might be that gaming affects beauty rather than the other way around,
if, for instance, gaming time replaces activities that can bolster physical attractiveness, such as
grooming and regular exercise
The authors themself test for reverse causality using a linear regression model and the attractiveness of teens who game to their attractiveness reassessed in adulthood, and the authors have to concede that,
Similarly, Column (3) shows that the impact of time spent gaming on adult beauty among those teens who do so is also essentially zero.
So rotting with video games wont make you look any more or any less like a creep. You look like a creep ANYWAYS, so you might as well do what you can to cope with that unfortunate reality. Fuck you, redpillers.The relationship between looks and gaming does not arise because gaming makes people bad-looking: the causation appears to go from looks to gaming, not vice versa.
Note on the data used in this research paper and how "attractiveness" is evaluated
Although the research paper has many names typical of Chinese people attributed to it and was authored by a university in Hong Kong, the data that's used for this research is named throughout the paper as the Add Health dataset or study, which is as the authors state,
it's produced by Americans and it's representative of Americans born in the 1980s (these mfs playing Doom(1998) and Quake and Curse of Monkey Island) living in the state of Carolina, and it has been following the lives of those sampled since then. It's one of those long-term studies of human life.Add Health study, a widely used longitudinal American dataset (UNC Carolina Population Center.
n.d.). Add Health comprises a representative sample of American adolescents spanning grades 7 through
12 (generally ages 12-18) during the 1994-95 school year, with four follow-up waves, the most recent
collected between 2016 and 2018
Subjective ratings of physical attractiveness were recorded in the dataset, which means that the way physical attractiveness was evaluated might not be too useful (ie bluepilled surveyors make the assessment of male aesthetics, ie if a man is not deformed, therefore he is a 7/10). Regardless, to proceed to make any sense from the study you'd have to respect this short coming,
We focus on Wave I to examine teenage behavior and Wave IV, conducted in 2008, when
respondents had reached adulthood (generally ages 26-32). In each wave, at the end of each interview,
the field interviewer rated the physical attractiveness of the respondent according to the following
5
question:4
How physically attractive is the respondent? with the following options: 1. “very
unattractive”, 2. “unattractive”, 3. “about average”, 4. “attractive”, and 5. “very attractive”.5
The distributions of interviewers' responses for the male and female teenage Add Health study
members are depicted in Figures 1a and 1b
Contrasting Figures 1a and 1b to the brutal and infamous OKCupid charts, I conclude this "method" of asscessing physical attractiveness is not satisfactory and shakes the foundation of this research paper. You make your own conclusion, but bare in mind that the "field interviewer", they never state anything about (was it a man giving the ratings, a woman? Not enough details when you are aware of the social pressures that can influence the subjective ratings that were given, Hawthorne effect and the such).
This is just funny. Even in the bluepilled American Add Health data, the blackpill can be observed in the attractiveness distribution, seriously, like imagine. Absolutely jfl at how easy it is to be perceived as an attractive woman. Just be young and exist and you're a 7/10 woman theory (at least to some men like the "field interviewer").
There is no significant evidence that being among the 8% of adults rated as “unattractive or very unattractive” increases the
chances of having no close friends, compared to being “about average” in looks, although the coefficient
estimate is positive as expected.
Okay, here is the meat and potatoes. Finally. There's that word I think is so useful in the discussion of inceldom: opportunity. You should use it more because no human is what they are without the opportunities or lack of they had.One might be concerned that those who spend more time gaming do so because they have fewer other opportunities, which themselves may be affected by their looks
And more friends to FUCK.We shed light on one determinant: physical attractiveness. The results provide compelling evidence, both among teenagers and adults, but especially among the latter, that more physically attractive individuals spend less time on video-gaming; and we offer suggestive evidence that this is because they have more friends with whom to socialize.
"Chad plays sex games while you play video games" -- FACEandLMS, 2017
@GeckoBus @WorthlessSlavicShit @TheIncredibleIncel
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