
thespanishcel
Overlord
★★★★★
- Joined
- May 13, 2018
- Posts
- 9,523
Games like Mass Effect, Fallout, Elder Scrolls and similars give you the possibility to choose what to do many times. Typically there's the good guy choice and then the evil/antihero choice, which do you choose and why?
Honestly I choose the good guy option most of the time, even if it's fiction and it's just pixels I feel bad for the characters kek. I tried making evil characters in RPG games but I never progress enough because it feels weird. If we're talking of a game like God of War (the classic ones) or GTA where your character is evil or morally questionable then I have no trouble being evil, but if it gives me the choice I prefer the good path.
Also some evil choices don't make sense, for example in New Vegas in the beginning you can side with the town that saved your life or with bandits who want to conquer such town. Who would choose option 2? The reward isn't even that good so not even a psychopath would do that.
Honestly I choose the good guy option most of the time, even if it's fiction and it's just pixels I feel bad for the characters kek. I tried making evil characters in RPG games but I never progress enough because it feels weird. If we're talking of a game like God of War (the classic ones) or GTA where your character is evil or morally questionable then I have no trouble being evil, but if it gives me the choice I prefer the good path.
Also some evil choices don't make sense, for example in New Vegas in the beginning you can side with the town that saved your life or with bandits who want to conquer such town. Who would choose option 2? The reward isn't even that good so not even a psychopath would do that.