![Billowel](/data/avatars/m/18/18753.jpg?1589027210)
Billowel
Ed junior
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- Joined
- May 28, 2019
- Posts
- 7,099
how hard is to program a game like undertale,stardew valley or papers please?These guys spend years developing these games but for how much of it is spent in programming?
but that doesn't have anything to do with programming right?i am retarded so bear with meCreating art assets (textures, models, etc.) is very time consuming.
but that doesn't have anything to do with programming right?i am retarded so bear with me
are assets for 2d games like undertale still incredibly hard to make and time consuming?It depends if the game is running on a premade engine already like Unreal 4 for example. If its not then its going to take a while since they are starting from scratch. Assets probably take longer to make than the actual programming for the game.
are assets for 2d games like undertale still incredibly hard to make and time consuming?
Yeah, but it has a fuckload to do with making videogames.but that doesn't have anything to do with programming right?i am retarded so bear with me
i am going to repeat the same question i asked above.Yeah, but it has a fuckload to do with making videogames.
drop the bongI’m high
Blunt* and it’s already been smokedi am going to repeat the same question i asked above.
are assets for 2d games like undertale still incredibly hard to make and time consuming?
drop the bong
by complicated systems of dialogue do you mean ones like the witcher games,disco elysium,planescape torment?Does that difficulty(from programming the dialogue system) translate to 2d games too?2d games are super easy to program, I have made games a lot more complex then the games on your list, 3d games get more complex if you have real complicated systems of dialogue, questing and trying to program an AI that isn't extremely stupid or extremely smart is hard
Ya the dialogue and stuff is exactly the same for 3d and 2d, 3d stuff that is difficult is actually stuff like collisions, gravity, physics and stuff like that, I was just focusing on some troubles I have recently programming my 3d shooting game, and I am having trouble creating a fallout type dialogue system, but these problems would exist on both 2d and 3dby complicated systems of dialogue do you mean ones like the witcher games,disco elysium,planescape torment?Does that difficulty(from programming the dialogue system) translate to 2d games too?
Ya the dialogue and stuff is exactly the same for 3d and 2d, 3d stuff that is difficult is actually stuff like collisions, gravity, physics and stuff like that, I was just focusing on some troubles I have recently programming my 3d shooting game, and I am having trouble creating a fallout type dialogue system, but these problems would exist on both 2d and 3d
Making everything from scratch is a bad idea, there are some tutorials on youtube to make your own game engine, but your game engine would never be better than the ones that have a ton of money behind them, so yes I am using Unityare you writing everything from scratch or using some game engine like Unity?
Making everything from scratch is a bad idea, there are some tutorials on youtube to make your own game engine, but your game engine would never be better than the ones that have a ton of money behind them, so yes I am using Unity
That is a defeatist mindset that I don't like, I have coded multiple 3d games so far without any problemsIts almost impossible to code a competitive 3d game as a sole developer even with Unity - maybe you should look at developing some good 2d indie game with an original idea like Slay The Spire, for example.
That is a defeatist mindset that I don't like, I have coded multiple 3d games so far without any problems
Honestly when I started I thought making money would be possible, but drumming up interest in your product is very difficult without some advertising, so now I just code games as a hobbyYeah, I'am defeatist.But you should sell at least some copies of your games to make the effort worthwhile. Coding 3d game with Unity is not that hard but coming with the orig idea is.
No idea I cannot design anything for shit
what circlejerk game?I hope somebody here could make that circlejerking game @Edmund_Kemper talked about
No idea I cannot design anything for shit
me neitherI'm neither
SameNo idea I cannot design anything for shit
Same
Didn't u mention in a thread that you'd like to see a Smash Bros lookalike game of irl people like ER snd Stalin, for instance?what circlejerk game?
yesDidn't u mention in a thread that you'd like to see a Smash Bros lookalike game of irl people like ER snd Stalin, for instance?
Well now you get it