Please explain how. I haven't played these. Ik assassin's creed 1 is more of a stealth game while the following games become more action based
Bioshock 1 was a spooky fps limited resource game with a well made story and characters (with multiple twists and character arcs) extra story through the tapes you can collect that add to the atmosphere and can explainbsome of the environmental story telling.
Bioschock 2 was less atmospheric and an extremely hand holding story the gun fighting was cool tho. Minerva's den (the dlc) had a better story than the entire main game because it had an actual twist. They expanded on some gameplay elements but it was a lackluster experience but kinda fun.
Bioshock infinite is a shit show. Throw out everything that made bioshock 1 & 2 good (survival, limited resources, spooky setting, compelling characters) and turn it into an action adventure game with a railroaded story. They had multiple different story beats going on at once and they never gave any of them their full attention, right as it got slightly good the game immediately jumps into a new (often worse) story beat to focus on.
In the other games you had to think of strategy to how to combo the plasmids with guns and what ammo type to use, in bioshock infinite yoy just point, shoot, walk to next battle arena and repeat until credits.
They completely ditched the weapon wheel of having all of them at all times in favor of a 2 gun system (which blows).
You can never run out of a resource because your babied by the game.
You can completely ignore the powers in combat in favor of just shooting everything.
Tldr: the series goes from S to B+ to D-
First was immaculate gameplay with a great story and voice acting.
Second was good but too much escort missions and hand holding.
They gave up on originality on the 3rd in favor of the generic action shooters of the time.