W
WizardofSoda
Overlord
★★★★★
- Joined
- Aug 25, 2019
- Posts
- 7,997
MMO's wouldn't be that fun if when you started the game it automatically rolled your character and then 100% of the game was how good a roll you got at character creation. And also whether you could ever explore most of the content of the game and experience it was based on your roll of character stats at the start.
So we rolled fighters but on the strength stat on 3 six sided dice we came up with a 3. Aka we rolled 1's on all 3 dice. Our characters are too weak to pick up a sword. We try years of training in the first dungeon to get stronger, but we never can gain enough strength to beat the first opponents, the jail guards. As the game mechanic for gaining strength caps out before we can get strong enough to pick up the sword. Since the jail guards easily beat us down we actually have to serve out the life sentence.
Meanwhile normies get out of the first dungeon on their first try. But even for normies it sort of sucks they will always be shitty compared to the guys who rolled Chad stats. Eg..a newbie Chad will easily beat an experienced veteran normie.
So we rolled fighters but on the strength stat on 3 six sided dice we came up with a 3. Aka we rolled 1's on all 3 dice. Our characters are too weak to pick up a sword. We try years of training in the first dungeon to get stronger, but we never can gain enough strength to beat the first opponents, the jail guards. As the game mechanic for gaining strength caps out before we can get strong enough to pick up the sword. Since the jail guards easily beat us down we actually have to serve out the life sentence.
Meanwhile normies get out of the first dungeon on their first try. But even for normies it sort of sucks they will always be shitty compared to the guys who rolled Chad stats. Eg..a newbie Chad will easily beat an experienced veteran normie.