Celius
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- Joined
- Jun 14, 2023
- Posts
- 3,775
Remember when gaming was once upon a time regarded as a “nerd” hobby that only the outcasts of society were to invest their time and effort in and video game developers weren’t trying so hard to cater and pander their work of art to a universal demographic as a way to push their political ideologies?
Remember when an open world title was a fresh new concept amongst a sea of b-rated first-person shooters and the RPG genre was still representative of its actual meaning and had carried proper elements of what it’s like to play a role and wasn’t just a cookie-cutter action adventure game with a leveling system?
Remember when developers were still trying out original ideas in an era of leading-edge technology by going against the grain and seamlessly blend in their genius into a brand new design that embarked on defining a subgenre and then every future developer and their mother weren’t trying to just improve upon that and copy & paste what’s been already done?
Remember when games were fully able to emotionally invest a player in its narrative by using interactive means of storytelling without having any side characters and their hidden agendas shoved down to your throat at every corner?
Remember when games weren’t afraid to make you feel lonely by giving you lots and lots of little moments of isolation as a way to allow you to contemplate on the game’s intended meaning and weren’t trying to constantly feed you with aimless tasks and quests to do just so God forbid you don’t feel bored?
Remember when gaming was still fun, brocels?
Remember when an open world title was a fresh new concept amongst a sea of b-rated first-person shooters and the RPG genre was still representative of its actual meaning and had carried proper elements of what it’s like to play a role and wasn’t just a cookie-cutter action adventure game with a leveling system?
Remember when developers were still trying out original ideas in an era of leading-edge technology by going against the grain and seamlessly blend in their genius into a brand new design that embarked on defining a subgenre and then every future developer and their mother weren’t trying to just improve upon that and copy & paste what’s been already done?
Remember when games were fully able to emotionally invest a player in its narrative by using interactive means of storytelling without having any side characters and their hidden agendas shoved down to your throat at every corner?
Remember when games weren’t afraid to make you feel lonely by giving you lots and lots of little moments of isolation as a way to allow you to contemplate on the game’s intended meaning and weren’t trying to constantly feed you with aimless tasks and quests to do just so God forbid you don’t feel bored?
Remember when gaming was still fun, brocels?
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