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Monster Hunter wilds is another victim of appealing to normie culture

currycell900

currycell900

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Every reviewer i have heard so far says game is easier than both world and rise. Imagine being easier than rise lol. Its pretty clear capcom saw how successful world and rise were and decided to appeal to the normie crowd instead of hardcore fanbase. Also on console game looks like it running at 540p internally with it being upscaled to 720p on performance mode.On pc game game stutters a lot until you use frame generation. This is 2 times capcom has disappointed in a row first being dragon's dogma 2 now monster hunter wilds. They are incapable of making new good games unless its a resident evil remake. Which they will eventually run out of since 5 and 6 won't be easy to remake. They have 0 1 and code veronica left to remake before they run out of ideas eventaully
@Stupid Clown. Thoughts??
 
72554.jpg
 
Cause no one wants to call Capcom out so they feel bold enough too shit these horrible broken games out. Wilds will sell billions it's over.
 
Apparently, you don't even have to find the monster anymore. Your mount automatically takes you to the monster. Completely automated. No player input is required. Your mount also has instant access to your entire stock of potions and items. It's stupid because you could always instantly teleport back to camp in Rise, but apparently, that wasn't enough,, and having to go back to the monster was too hard. You also always can cook meals on the go that put you at full health and stamina no matter where you are. Again, it was already bad in the World that you could cook at the base, but they've taken it to the next level.

You can also instantly get on your mount at any time and use potions or sharpen your weapon. So when a monster knocks you down, you can just summon your mount, and it'll instantly save you in a second before the monster can do anything. There's 0 reason to play well. You'll never face any challenge.

That's not to mention that the game automatically locks onto monster weaknesses for you and allows you to keep damaging them until they break. There's no skill required to coordinate your attacks. Breaking a monster's parts also does a debuff now, which massively weakens monsters.

Finally, from what I hear, all the missions are basically GOW/Last of Us, where you slowly automatically ride towards the goal and listen to characters talk.

Hardly even a game.
 
Cause no one wants to call Capcom out so they feel bold enough too shit these horrible broken games out. Wilds will sell billions it's over.
We're not ready to call out Japanese game devs yet.
 
Cause no one wants to call Capcom out so they feel bold enough too shit these horrible broken games out. Wilds will sell billions it's over.
:feelsjuice:its direct sequel to world that will help it to sell
 
Apparently, you don't even have to find the monster anymore. Your mount automatically takes you to the monster. Completely automated. No player input is required. Your mount also has instant access to your entire stock of potions and items. It's stupid because you could always instantly teleport back to camp in Rise, but apparently, that wasn't enough,, and having to go back to the monster was too hard. You also always can cook meals on the go that put you at full health and stamina no matter where you are. Again, it was already bad in the World that you could cook at the base, but they've taken it to the next level.

You can also instantly get on your mount at any time and use potions or sharpen your weapon. So when a monster knocks you down, you can just summon your mount, and it'll instantly save you in a second before the monster can do anything. There's 0 reason to play well. You'll never face any challenge.

That's not to mention that the game automatically locks onto monster weaknesses for you and allows you to keep damaging them until they break. There's no skill required to coordinate your attacks. Breaking a monster's parts also does a debuff now, which massively weakens monsters.

Finally, from what I hear, all the missions are basically GOW/Last of Us, where you slowly automatically ride towards the goal and listen to characters talk.

Hardly even a game.
average hunt time even after endgame was 15 minutes for reviewers. Not to mention how they are recycling mizutsune from rise in name of free content for title update and will slap 30 new emotes and layered armor for paid dlc. World was the elden ring moment for monster hunter series
 
average hunt time even after endgame was 15 minutes for reviewers. Not to mention how they are recycling mizutsune from rise in name of free content for title update and will slap 30 new emotes and layered armor for paid dlc. World was the elden ring moment for monster hunter series
We've already seen mizutsune so many times. GU, Rise now Wilds. They should bring back Gammoth now or do something unique.

Yep. World was an incredibly mid title (elden ring) that was normies first exposal to the series so they act like it's the best thing ever.
 
We've already seen mizutsune so many times. GU, Rise now Wilds. They should bring back Gammoth now or do something unique.

Yep. World was an incredibly mid title (elden ring) that was normies first exposal to the series so they act like it's the best thing ever.
they nerfed rajang and kushala in rise. And kirin has completely disappeared because normies complained how hard it was for them. I highly they will pull something out like fatalis in wilds
 
they nerfed rajang and kushala in rise. And kirin has completely disappeared because normies complained how hard it was for them. I highly they will pull something out like fatalis in wilds
Rajang isn't that hard. All you have to do is wait for openings in-between his attacks and not spam like a retard while attacking. Any monster that requires timing and not brute forcing your way through filters these casuals.

I remember when the demo for MHGU, (which is the easiest "classic Monster Hunter) came out, world players were being filtered by the first boss. YES, it's obnoxious in the demo because of inflated health, but there's still no excuse to be that bad and not learn its patterns.
 
Rajang isn't that hard. All you have to do is wait for openings in-between his attacks and not spam like a retard while attacking. Any monster that requires timing and not brute forcing your way through filters these casuals.

I remember when the demo for MHGU, (which is the easiest "classic Monster Hunter) came out, world players were being filtered by the first boss. YES, it's obnoxious in the demo because of inflated health, but there's still no excuse to be that bad and not learn its patterns.
:feelsrope: mogs me for finding rajang easy
 
Tbf I've always used longsword which is probably the easiest weapon
Same i have used dual blades for valstrax nargacuga and barrioth tho. For some my reason retard brain isnt able to kill them with longsword
 
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Also on console game looks like it running at 540p internally with it being upscaled to 720p on performance mode
Ideal game for switch 2 that will use 540p resolution for DLSS2 and upscale it to 900/1080p
On pc game game stutters a lot until you use frame generation. This is 2 times capcom has disappointed in a row first being dragon's dogma 2 now monster hunter wilds.
It was running bad no matter if with frame gen on or off

 
They are incapable of making new good games unless its a resident evil remake. Which they will eventually run out of since 5 and 6 won't be easy to remake. They have 0 1 and code veronica left to remake before they run out of ideas eventaully
I hope they will go bankrupt since they keep milking same IPs without any innovations instead they are casualizing them more and more with each new game or demake
 
Disastrous launch on steam. It's over for this franchise. Pirate Yakuza winning goty.
 
Apparently, you don't even have to find the monster anymore. Your mount automatically takes you to the monster. Completely automated. No player input is required. Your mount also has instant access to your entire stock of potions and items. It's stupid because you could always instantly teleport back to camp in Rise, but apparently, that wasn't enough,, and having to go back to the monster was too hard. You also always can cook meals on the go that put you at full health and stamina no matter where you are. Again, it was already bad in the World that you could cook at the base, but they've taken it to the next level.

You can also instantly get on your mount at any time and use potions or sharpen your weapon. So when a monster knocks you down, you can just summon your mount, and it'll instantly save you in a second before the monster can do anything. There's 0 reason to play well. You'll never face any challenge.

That's not to mention that the game automatically locks onto monster weaknesses for you and allows you to keep damaging them until they break. There's no skill required to coordinate your attacks. Breaking a monster's parts also does a debuff now, which massively weakens monsters.

Finally, from what I hear, all the missions are basically GOW/Last of Us, where you slowly automatically ride towards the goal and listen to characters talk.

Hardly even a game.
Next they will have the game play for itself jfl
 
This slop got a million jfl? Normies will soon start eating dogshit and will attack anyone who says eating dogshit is bad. You know the kikes can convince them.
this is why normies are cuck
 
shit tranime game for normies
 
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Every reviewer i have heard so far says game is easier than both world and rise. Imagine being easier than rise lol. Its pretty clear capcom saw how successful world and rise were and decided to appeal to the normie crowd instead of hardcore fanbase. Also on console game looks like it running at 540p internally with it being upscaled to 720p on performance mode.On pc game game stutters a lot until you use frame generation. This is 2 times capcom has disappointed in a row first being dragon's dogma 2 now monster hunter wilds. They are incapable of making new good games unless its a resident evil remake. Which they will eventually run out of since 5 and 6 won't be easy to remake. They have 0 1 and code veronica left to remake before they run out of ideas eventaully
@Stupid Clown. Thoughts??
Low rank is easy I don't care if capcom makes low rank easy just care about the high rank endgame
 

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