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Mario 64 = Freemason psyop

  • Thread starter ELDERSCROLLSHONKRIM
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ELDERSCROLLSHONKRIM

ELDERSCROLLSHONKRIM

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The whole setup of Mario 64 screams Freemason symbolism. The game’s structure, its 120 stars and 15 levels, mirrors their obsession with sacred geometry and hidden knowledge. The 120 stars ties into the numerology they love, like 12 (apostles, tribes) times 10 (completion, perfection). The 15 stages represent their 15 degrees of the Scottish Rite or their pyramid schemes of power.

Then there’s Princess Peach’s castle – a central hub, just like the Masonic lodges where they hold their rituals. The castle’s got that pristine, almost otherworldly look, like a temple, and Mario’s quest to save Peach is like their initiation rites, navigating through trials to reach enlightenment or some hidden truth.

Look at Bob-omb Battlefield – the cannon, the mountain, the structured layout. That’s their pyramid and eye bullshit, representing hierarchy and surveillance. Whomp’s Fortress stone blocks and the giant Whomp is their obsession with building, like the stonemasons they claim to be, but it’s really about erecting their power structures. Even the shifting sands of Shifting Sand Land could be their shifting narratives, keeping us confused while they pull the strings. There’s a fucking one-eyed pyramid monster to confirm this if you doubt me.

And Mario is the pawn, the everyman they manipulate. Normies call it a game, when the truth is real life is the game.
 
The “coins” in this game are actually pentacles, they are the coins from tarot and occult symbolism. In this game you play the role of a mercury type character traveling into the earth and between the realms.

1740256537418.webp



The first map is a trail that winds up a giant mountain with obstacles along the way. This is an extremely common occult image found, for example, in rosicrucianism. At the top of this mountain is usually some regal symbol that embodies divinity.

1740256597868.webp

1740256613304.webp



At the top of this mountain is a king, whom Mario battles and dethrones.

The 2nd level is a floating world. Japan has essentially been under nefarious illuminati-esque control for some time (Nintendo began as company that made cards that some used for divination). This floating world symbolism must be viewed in that context, games are this new world:
1740256714353.webp
 
"Masonic ritual" is an anagram for "sultanic Mario"
Sultanic... so he's related to a "sultan." A sultan... meaning a Middle Eastern ruler.
 
Every copy of Mario 64 is personalized
 
Crazy if true.
 
Tales from the schizo chamber
 
The whole setup of Mario 64 screams Freemason symbolism. The game’s structure, its 120 stars and 15 levels, mirrors their obsession with sacred geometry and hidden knowledge. The 120 stars ties into the numerology they love, like 12 (apostles, tribes) times 10 (completion, perfection). The 15 stages represent their 15 degrees of the Scottish Rite or their pyramid schemes of power.

Then there’s Princess Peach’s castle – a central hub, just like the Masonic lodges where they hold their rituals. The castle’s got that pristine, almost otherworldly look, like a temple, and Mario’s quest to save Peach is like their initiation rites, navigating through trials to reach enlightenment or some hidden truth.

Look at Bob-omb Battlefield – the cannon, the mountain, the structured layout. That’s their pyramid and eye bullshit, representing hierarchy and surveillance. Whomp’s Fortress stone blocks and the giant Whomp is their obsession with building, like the stonemasons they claim to be, but it’s really about erecting their power structures. Even the shifting sands of Shifting Sand Land could be their shifting narratives, keeping us confused while they pull the strings. There’s a fucking one-eyed pyramid monster to confirm this if you doubt me.

And Mario is the pawn, the everyman they manipulate. Normies call it a game, when the truth is real life is the game.
The “coins” in this game are actually pentacles, they are the coins from tarot and occult symbolism. In this game you play the role of a mercury type character traveling into the earth and between the realms.

1740256537418.webp



The first map is a trail that winds up a giant mountain with obstacles along the way. This is an extremely common occult image found, for example, in rosicrucianism. At the top of this mountain is usually some regal symbol that embodies divinity.

1740256597868.webp

1740256613304.webp



At the top of this mountain is a king, whom Mario battles and dethrones.

The 2nd level is a floating world. Japan has essentially been under nefarious illuminati-esque control for some time (Nintendo began as company that made cards that some used for divination). This floating world symbolism must be viewed in that context, games are this new world:
1740256714353.webp
Good thread, here is a video explaining it further. Skip to 1:03 to avoid foid speech


View: https://www.bitchute.com/video/S2W1TYmXXHAi

Read and watched every single atom

The foid that kept interrupting was annoying as fuck
 

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