Stupid Clown
The only good women are the dead ones
★★★★★
- Joined
- Nov 29, 2022
- Posts
- 24,090
I don't get it. I become incredibly bored when playing easy games. The primary reason I stopped playing modern Nintendo games is because they became so easy that I was actively falling asleep while playing them.
Not every game should be ridiculously hard. However, you need at least some moderate difficulty occasionally to keep a game interesting. Otherwise, what's the point of even teaching players mechanics when they'll never truly be tested?
I was playing Monster Hunter World today and I was actively amazed how easy it was. The game automatically heals you when you're low on health. It's impossible to die and you can just cookie click your way through monsters.
Another game I decided to play today was Soul caliber 6 and likewise I was stunned by how brainlessly easy it was as well. You don't even need to input button combinations to execute a combo. You can just press the lower trigger button for an automatic combo. What's the point then? If you can just automatically combo at the press of a button then it removes all skill and turns fights into button mashing sessions.
This kind of degradation has been haunting almost all fighting games. In Tekken you're rewarded for doing badly with a special attack. You would think this would garner backlash but instead it's only made these games more popular
Normies genuinely enjoy mindlessly easy experiences like this. It's why normies accuse anyone who are actually good at multiplayer games of being try hards. They hate losing and they feel that they should win with minimum effort. Think of this! Normies are such lazy brats that they enter competitive spaces and complain others are competing and not letting them win.
I just don't understand what's so enjoyable about winning without any challenge involved with it. How do you feel satisfied?
Not every game should be ridiculously hard. However, you need at least some moderate difficulty occasionally to keep a game interesting. Otherwise, what's the point of even teaching players mechanics when they'll never truly be tested?
I was playing Monster Hunter World today and I was actively amazed how easy it was. The game automatically heals you when you're low on health. It's impossible to die and you can just cookie click your way through monsters.
Another game I decided to play today was Soul caliber 6 and likewise I was stunned by how brainlessly easy it was as well. You don't even need to input button combinations to execute a combo. You can just press the lower trigger button for an automatic combo. What's the point then? If you can just automatically combo at the press of a button then it removes all skill and turns fights into button mashing sessions.
This kind of degradation has been haunting almost all fighting games. In Tekken you're rewarded for doing badly with a special attack. You would think this would garner backlash but instead it's only made these games more popular
Normies genuinely enjoy mindlessly easy experiences like this. It's why normies accuse anyone who are actually good at multiplayer games of being try hards. They hate losing and they feel that they should win with minimum effort. Think of this! Normies are such lazy brats that they enter competitive spaces and complain others are competing and not letting them win.
I just don't understand what's so enjoyable about winning without any challenge involved with it. How do you feel satisfied?