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RageFuel Gaming sucks dick.

speedtypingincel

speedtypingincel

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In order to be able to play some high quality games you need to invest 800+ € on pc alone.

Add up the money needed to buy a good monitor and a good mouse and you got 1100€ right there.

If you're also left-handed, you have to spend a lot more just to get a good gaming mouse from a local shop.

As well as the lack of good games nowadays, besides the ever-growing steam library of PORN, which is retarded (read: dop).
 
try playing lower end games / games from the 2000's. i havent come across any good AAA titles recently anyways
 
or just buy a ps 4
consoles are even worse tbh. ive never had a ps4 but i imagine i would end up spending more money on games than i did on the console itself. on pc its one big upfront payment but then you save by being a jew and pirating games
 
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try playing lower end games / games from the 2000's. i havent come across any good AAA titles recently anyways
 
You don't need a PC to play video games. Still, 800 is nothing compared to other hobbies.
 
Why pirate?
cant afford to spend my precious shekels on vidya tbh. although ill probably start buying games legally once i get a stable job but for now its a pirates life for me
 
GTA is my life
 
Why not. If its some AAA title, the developers already got their paycheck. Only for indie or small titles would I consider not pirating.
Don't tell me you aren't aware of viruses?

And btw, "the developers already got their paycheck."

You shouldn't excuse yourself for stealing. Government would arrest gamers for piracy but then why would they do that? The companies go to the court and ask for millions of money from the government as compensation for piracy.

Saying that they got their paycheck is a stupid argument, the companies will get your money regardless.
how do ppl come up with figures like these?
Read websites as well as forums + doing my own research on how to choose pc parts.
 
musical instruments can cost a lot
Musical instruments are dead. Fender and Gibson have $100m and $150m debt respectively.

In fact, gibson signed up for bankruptcy a while ago (google it).

Guitarcenter is full of debt as well.

There's also other brands but they are struggling, like that one brand who's making left handed guitars.

You can even make your own google search and you'll see that the younger generation isn't interested in instruments. So what will happen once the boomers and baby boomers die? Obviously the luthiers will be left out job and will eventually stop making them.

The obsolescence of instruments started back in the 80s.


The only exception is if you make your own instruments but even then there would be no point in doing so.
 
You shouldn't excuse yourself for stealing. Government would arrest gamers for piracy but then why would they do that? The companies go to the court and ask for millions of money from the government as compensation for piracy.

Saying that they got their paycheck is a stupid argument, the companies will get your money regardless.
And how many times have AAA game studio's been successful with that in court?

I only care if the developers that worked on the game itself get compensated. Not if Mr. Shekelsburg has enough to get chrome wheels for his private jet from a few more royality sales.
 
True games becoming more and more shit :feelstrash: i need new pc tho
 
And how many times have AAA game studio's been successful with that in court?
Pretty successful, there was an article on techdirt.com mentioning one case, you could probably find the same cases if you a google search.
I only care if the developers that worked on the game itself get compensated. Not if Mr. Shekelsburg has enough to get chrome wheels for his private jet from a few more royality sales.
Unless you're a multi-billionaire, your money, as an entrepreneur will be used for future investments and in case the economy goes bankrupt.
True games becoming more and more shit :feelstrash: i need new pc tho
How old is it?
LOL, I don't know about americans but no one in my country does those sports (not anymore at least).
 
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Stop being poor
 

$15000-25000 a year for the equivalent of RTX 2080 Ti

basketball in america: free all over
courts: free
basketball: like $20 if you buy your own

lifelong injuries from playing it: priceless

all sports are fucking stupid tbh

and i spent my life playing this shit


fuck it, just stay at home and play minecraft
 
basketball in america: free all over
courts: free
basketball: like $20 if you buy your own

lifelong injuries from playing it: priceless

all sports are fucking stupid tbh

and i spent my life playing this shit


fuck it, just stay at home and play minecraft
There's a reason it's popular with poor black youth.
 
There's a reason it's popular with poor black youth.

it's a fun game if you have the genetics and endurance to play it, but everyone eventually just gets injured then turns into a fat piece of shit before they even hit age 30

then you feel like a fucking moron for wasting your life playing a game with nothing to show for it

if anyone is playing past age 30 or so, they were genetically elite to begin with to survive the beat down from said sport

(I've never been injured but have seen everyone else get fucked up)

same with all sports
 
it's a fun game if you have the genetics and endurance to play it, but everyone eventually just gets injured then turns into a fat piece of shit before they even hit age 30

then you feel like a fucking moron for wasting your life playing a game with nothing to show for it

(I've never been injured but have seen everyone else get fucked up)

same with all sports
Yeah, I agree completely. I was referring to the cost of playing it.
 
Yeah, I agree completely. I was referring to the cost of playing it.

Oh, I see.

I'd say it has a hidden cost, or it's just massive debt, because it will fuck you up later in life (like most sports)
 
Unless you're a multi-billionaire, your money, as an entrepreneur will be used for future investments and in case the economy goes bankrupt.
I highly doubt any extra royalities from gamer pirates is going to help any small time developer, any funding or help is just going to go to the multi-billionaires as write offs for taxes.

And unless I am a multimillionaire atleast why would I even care about the economy? Jfl if you tie up your money in the petrodollar system longterm and care about the economy as if you actually have any effect on it.
 
I highly doubt any extra royalities from gamer pirates is going to help any small time developer, any funding or help is just going to go to the multi-billionaires as write offs for taxes.
Then you should consider not playing the game at all, since you're basically advertising it.

Piracy is advertising and it's a plus for the companies.
And unless I am a multimillionaire atleast why would I even care about the economy? Jfl if you tie up your money in the petrodollar system longterm and care about the economy as if you actually have any effect on it.
That's not related, I explained how an average millionaire/bilionaire entrepreneur uses up his net worth.
 
Gaming is just artificially giving you a sense of accomplishment and wasting your time.
 
Then you should consider not playing the game at all, since you're basically advertising it.

Piracy is advertising and it's a plus for the companies.
How so, me playing it by myself is advertising for myself yes. But most people who pirate weren't ever going to pay for it in the first place. Most AAA titles already spend millions on advertising, me downloading 1 game isn't going to get 10 more people to buy it.

That's not related, I explained how an average millionaire/bilionaire entrepreneur uses up his net worth
You were talking about my money going into investments.
I highly doubt the average millionaire cares much about the industry over how much more he can make. History shows most AAA titles push most of their budget into marketing over actual gameplay development these days, most games are now copy paste with a few additions. Not to mention lootbox systems implemented in yet every game just to pry on people's mentality for FMO. Its a no sum game.
 
Don't tell me you aren't aware of viruses?
For what it's worth, I've been pirating games and software since the 90s up to 4-5 years ago and I never got a virus. On Pirate Bay just look for the green/pink skulls that are torrents from reputed uploaders. Anything from GOG is a safe bet because the torrents are just signed installers that didn't even need to be cracked.

Use a VPN when you download torrents, it's worth the investment. Never mind that some VPNs are honey pots of intelligence agencies, they won't be compromising their cover to go after software pirates.

As for piracy, yeah it's a shitty thing to do but we are already evil inkwells so who cares.
 
How so, me playing it by myself is advertising for myself yes. But most people who pirate weren't ever going to pay for it in the first place. Most AAA titles already spend millions on advertising, me downloading 1 game isn't going to get 10 more people to buy it.
Ed Sheeran: Piracy Is What Made Me
Say That Again
from the good-guy dept
Fri, Mar 10th 2017 10:47am — Timothy Geigner

We all know by now the music industry's mantra that piracy kills artists. Well, not kills kills, but kills their musical careers before they could even really begin, so destructive is the dissemination of free music amongst the public. After all, if the public doesn't pay for every last instance of every last bit of music, how in the world could musical artists ever make a living? This mantra is one that tends to be applied universally to the concept of free music by the industry, with zero in the way of nuanced discussions about potential business models that might work for some, or many, artists.

Except that that's silly. It ignores the power of freely disseminated music in helping musicians to be discovered in the first place, where they can then go on and make all kinds of money through what have always been better profit-centers for artists, such as concerts, merchandise and the like. Many artists don't understand this, swallowing the industry's mantra whole. But there are exceptions, such as Ed Sheeran, who began his career sans record label, promoting himself instead.

Beyond writing the songs, Sheeran also wrote his own rules about how to sell them. Like so many others, he had set off for London as a teenager, singing on street corners and in pubs. But he didn’t knock on record company doors or wait to be discovered. Instead, he began marketing his own stuff, releasing his music himself on websites until -- inevitably -- a record label came calling. He had already earned half a million from his independent sales, putting the music out himself.
“What I didn’t have was infrastructure,” Sheeran said. “They have an American label, they have a Japanese label, they have an Australian label. So that’s what I was signing for.”

And that infrastructure is where labels can indeed provide some value. Except it's simply not the value for which labels have taken so much credit for far too long. There was no initial discovery and nurturing done by the labels in Sheeran's case. Sheeran did that himself. Instead, the labels came calling after the initial work was done and pitched even wider distribution in exchange for slapping their names on an already ascending star. This serves as a rebuttal to some of the reaction you see in cases such as Run The Jewels, with some complaining that their free music strategy chiefly worked because they were already a household name. Sheeran's case is the opposite, in which he became a household name because of his free music strategy. It's not that the strategy is easily portable to every artist in every case, but it does remind us that the blanket disgust toward piracy by the music industry is not supported by reality either.

But even after the labels were involved, Sheeran indicates a clear understanding of how and why his music supercharged his fame to the household status it now has.

Who helped him first? Fans, he says. “It was file sharing. I know that’s a bad thing to say, because I’m part of a music industry that doesn’t like illegal file sharing.”
“Code for piracy.”
“Yeah, but illegal fire sharing was what made me. It was students in England going to university, sharing my songs with each other.”
And what is his view on file sharing now? “I don’t think file sharing exists now.”
“Really?”
“Yeah, I think people rip off YouTube. That’s a thing. But I feel like it’s so easy to stream.”

Sheeran's case goes beyond simply giving music away, of course. His treatment of his fans creates a bond as well, one that fosters a desire among the fanbase to support him. The free music alone isn't enough, he needed his personality and talent, as well, to make it work. Still, it's easy to read shrugged shoulders into his comments on music piracy in the present, and obvious gratitude for it in his past. It's unfortunate how rare this mode of thinking is, which is why it's a bit jarring to hear a star like Sheeran say something as profound as "illegal filesharing was what made me." You can almost hear the groan from label executives as you read the words from a man far too busy counting his money and making his art to care.

And, to counter another industry claim that any gain by an artist through piracy is short-lived, it's worth noting that Sheeran's latest work is selling, and selling well. At a record breaking pace, in fact, even as the concert venues continue to sell out for Sheeran's appearances.

Not bad for a young man who credits piracy for all that glory.

From: https://www.techdirt.com/articles/20170307/14232536864/ed-sheeran-piracy-is-what-made-me.shtml
For what it's worth, I've been pirating games and software since the 90s up to 4-5 years ago and I never got a virus. On Pirate Bay just look for the green/pink skulls that are torrents from reputed uploaders. Anything from GOG is a safe bet because the torrents are just signed installers that didn't even need to be cracked.

Use a VPN when you download torrents, it's worth the investment. Never mind that some VPNs are honey pots of intelligence agencies, they won't be compromising their cover to go after software pirates.

As for piracy, yeah it's a shitty thing to do but we are already evil inkwells so who cares.
I don't remember the exact explanation, but reputed uploaders can still install a virus if you have the cracked game in your PC. You can't protect yourself.

Besides, a lot of the cracked games have problems, like GTA IV's camera , or Crysis Warhead's chicken bullets.
 
I don't remember the exact explanation, but reputed uploaders can still install a virus if you have the cracked game in your PC. You can't protect yourself.
Sure, but it hadn't happened so far (as far as I know) and I probably pirated a thousand games and pieces of software over the years. If the average value was $40, I'd saved myself (or stolen, depending on how you see it) $40k or more. Not bad for no consequences.

Of course there's karma. These days I survive by developing phone apps and games and there are cracked versions of my stuff available. Maybe I should put some money-making malware into them and release the cracked versions myself? Hmm...
 
Ed Sheeran: Piracy Is What Made Me
You pulled something from the music industry. Again the gaming industry is a whole different situation. They may be similar but there are some key differences. Game developers don't get as much fame or credit more so than the corporate studio itself, unlike an artist. Also most AAA games now follow a similar formula to garner the most attention for a short time over an good product this is because of deadlines and stockholder interests outweighting the products value.

I still wouldn't pay into a game unless its a small indie company. Me not paying for a AAA title isn't going to send Mr. Shekelsburg to the foodbank.
 
Gaming is just artificially giving you a sense of accomplishment and wasting your time.
Living is a waste of time for most of us.
 

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