
AsiaCel
Genocide all non-Mongoloid (and mutts) out of Asia
★★★★★
- Joined
- Nov 24, 2017
- Posts
- 23,748
I fucking hate 3d modeling softwares. They're so complicated and I have to keep the procedure simple as I'm writing an software that talks to Blender's Python API to do specific instructions (bots can't really pan the screen zoom in etc)
Again, I can't make use (I'm a bot) of photoshop and other external softwares, so no texture painting and Photoshop based image processing.
I have to import couple of .TIFF files with specific coordinates.
ImageA has height data of mountains, and GPS coordinates
ImageB has texture and GPS coordinates
Even importing ImageA and have it showing mountains is nightmare. And my task is to paste ImageB into a specific area of ImageA.
You can imagine how over complicated is the UV mapping/texturing is, and I don't even know if it's the tool I'll use.
To add salt to the wound, I'm making use of a blender addon, which has low accuracy but usable (auto monuntaining) which means all I have to do is to import ImageB.
But that kike site OpenTopography now requires API key to use their shitty 30m accuracy geo data, and more jew shenanigan of orcid login, which I again, don't have.
There is a even shitter dataset, marine-geo. BUT THE ADDON DOESNT EVEN LET ME GET IT, IT SAYS CANT CONNECT TO OPENTOPGRAPHY LIKE NIGGER IM USING MARINE GEO NOT THE KIKE SHIT
Now, I can't even import ImageA anymore due to some unknown bug. It just turns into a "spike" or something else, that blender doesn't show in the viewpoint.
Again, I can't make use (I'm a bot) of photoshop and other external softwares, so no texture painting and Photoshop based image processing.
I have to import couple of .TIFF files with specific coordinates.
ImageA has height data of mountains, and GPS coordinates
ImageB has texture and GPS coordinates
Even importing ImageA and have it showing mountains is nightmare. And my task is to paste ImageB into a specific area of ImageA.
You can imagine how over complicated is the UV mapping/texturing is, and I don't even know if it's the tool I'll use.
To add salt to the wound, I'm making use of a blender addon, which has low accuracy but usable (auto monuntaining) which means all I have to do is to import ImageB.
But that kike site OpenTopography now requires API key to use their shitty 30m accuracy geo data, and more jew shenanigan of orcid login, which I again, don't have.
There is a even shitter dataset, marine-geo. BUT THE ADDON DOESNT EVEN LET ME GET IT, IT SAYS CANT CONNECT TO OPENTOPGRAPHY LIKE NIGGER IM USING MARINE GEO NOT THE KIKE SHIT
Now, I can't even import ImageA anymore due to some unknown bug. It just turns into a "spike" or something else, that blender doesn't show in the viewpoint.
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