
WeirdPanda
Drone strike her pussy.
★★★★★
- Joined
- Sep 5, 2024
- Posts
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VESPERAL CATHARSIS: ASCENT OF THE FRACTURED
A soulslike set in The Celestial Crucible, a decayed orbital megastructure once used to forge mortals into gods. The Hierarchs who ruled the stars are gone, their empire shattered in The Fracturing, yet the Crucible still functions, enforcing trials on those trapped within.
You are the Last Seeker, a being without past or purpose, awakening in the ruins of divinity. As you fight through the Crucible’s forsaken pantheon, you must uncover the truth of the Hierarchs’ fall—and decide your own fate.
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I. BOSSES & LORE
ACT I: THE THRESHOLD (Early-game, introduction to the Crucible’s laws)
1. Ilzaen, Warden of the Ashen Spire – A decayed sentinel enforcing ancient laws.
2. Vaelith, the Hollow Huntress – An assassin hunting anomalies like you.
3. Lirathis, the Sable Choir – A fractured goddess speaking in dying hymns.
4. Zeryphiel, the Herald of Perfection – A failed ascendant, half-divine, half-mortal.
5. Oristhra, the Undying Blade – A warrior reborn endlessly, losing herself with each cycle.
ACT II: THE CRUCIBLE (Mid-game, the fractured pantheon)
6. Xenotra, Matriarch of the Fractured Veil – A prophet shifting between timelines.
7. Thyshna, the Penitent Blade – A fighter aging in reverse, growing faster with damage.
8. Aelzith, the War-Saint – A priestess who still wages war for dead gods.
9. Valkhyris, the Crescent Tyrant – A warlord with blade-wings that fight independently.
10. Sivrene, the Echoing Remnant – A goddess existing in multiple realities at once.
11. Irelis, the Silent Covenant – A blacksmith who forges weapons from dead stars.
ACT III: THE ASCENT (Late-game, last of the true gods)
12. Nyphriel, Arbiter of Lost Suns – The executioner of entire worlds.
13. Celythra, Lament of the Void – A grieving goddess, her sorrow made weapon.
14. Zythrenis, the Forgotten Vessel – A fractured ascendant, unstable and shifting.
15. Valmorae, the Absolute Unraveler – A bound cosmic horror breaking free.
16. Ithrenas, the Last Archivist – The final keeper of divine knowledge, rewriting reality mid-battle.
ACT IV: THE REVELATION (Endgame, the Crucible’s final secret)
17. Elyxion, the False Zenith – A hollow victor of the Crucible’s last trial.
18. Zhalithra, the Final Covenant – The last enforcer of the Hierarchs.
19. Vaernis, the Unbecoming (Final Boss) – An entity evolving in real time, trying to become something new.
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II. LAST SEEKER EVOLUTION
Instead of leveling up, the Last Seeker evolves by absorbing divine essence, altering both form and combat style:
Aetherborn (fast/agile, dual-wielding energy weapons)
Titan-Wrought (heavy/tank, massive war-construct armaments)
Seraphic Remnant (ranged/celestial, cosmic energy-based attacks)
Vestigial Horror (mutating/unpredictable, gains new limbs mid-battle)
Each form changes the Seeker’s appearance, movement, and dialogue choices, affecting how bosses react.
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III. GAMEPLAY MECHANICS
No traditional health bar – The Last Seeker’s form degrades over time, requiring adaptation.
Adaptive bosses – Foes learn from repeated tactics, forcing strategic shifts.
Reality Shift Battles – Some bosses alter physics and time, dynamically changing the battlefield.
Multiple Endings – Choose to ascend, destroy, or replace the lost gods.
Will you survive the Crucible? Or will you become part of it?
A soulslike set in The Celestial Crucible, a decayed orbital megastructure once used to forge mortals into gods. The Hierarchs who ruled the stars are gone, their empire shattered in The Fracturing, yet the Crucible still functions, enforcing trials on those trapped within.
You are the Last Seeker, a being without past or purpose, awakening in the ruins of divinity. As you fight through the Crucible’s forsaken pantheon, you must uncover the truth of the Hierarchs’ fall—and decide your own fate.
---
I. BOSSES & LORE
ACT I: THE THRESHOLD (Early-game, introduction to the Crucible’s laws)
1. Ilzaen, Warden of the Ashen Spire – A decayed sentinel enforcing ancient laws.
2. Vaelith, the Hollow Huntress – An assassin hunting anomalies like you.
3. Lirathis, the Sable Choir – A fractured goddess speaking in dying hymns.
4. Zeryphiel, the Herald of Perfection – A failed ascendant, half-divine, half-mortal.
5. Oristhra, the Undying Blade – A warrior reborn endlessly, losing herself with each cycle.
ACT II: THE CRUCIBLE (Mid-game, the fractured pantheon)
6. Xenotra, Matriarch of the Fractured Veil – A prophet shifting between timelines.
7. Thyshna, the Penitent Blade – A fighter aging in reverse, growing faster with damage.
8. Aelzith, the War-Saint – A priestess who still wages war for dead gods.
9. Valkhyris, the Crescent Tyrant – A warlord with blade-wings that fight independently.
10. Sivrene, the Echoing Remnant – A goddess existing in multiple realities at once.
11. Irelis, the Silent Covenant – A blacksmith who forges weapons from dead stars.
ACT III: THE ASCENT (Late-game, last of the true gods)
12. Nyphriel, Arbiter of Lost Suns – The executioner of entire worlds.
13. Celythra, Lament of the Void – A grieving goddess, her sorrow made weapon.
14. Zythrenis, the Forgotten Vessel – A fractured ascendant, unstable and shifting.
15. Valmorae, the Absolute Unraveler – A bound cosmic horror breaking free.
16. Ithrenas, the Last Archivist – The final keeper of divine knowledge, rewriting reality mid-battle.
ACT IV: THE REVELATION (Endgame, the Crucible’s final secret)
17. Elyxion, the False Zenith – A hollow victor of the Crucible’s last trial.
18. Zhalithra, the Final Covenant – The last enforcer of the Hierarchs.
19. Vaernis, the Unbecoming (Final Boss) – An entity evolving in real time, trying to become something new.
---
II. LAST SEEKER EVOLUTION
Instead of leveling up, the Last Seeker evolves by absorbing divine essence, altering both form and combat style:
Aetherborn (fast/agile, dual-wielding energy weapons)
Titan-Wrought (heavy/tank, massive war-construct armaments)
Seraphic Remnant (ranged/celestial, cosmic energy-based attacks)
Vestigial Horror (mutating/unpredictable, gains new limbs mid-battle)
Each form changes the Seeker’s appearance, movement, and dialogue choices, affecting how bosses react.
---
III. GAMEPLAY MECHANICS
No traditional health bar – The Last Seeker’s form degrades over time, requiring adaptation.
Adaptive bosses – Foes learn from repeated tactics, forcing strategic shifts.
Reality Shift Battles – Some bosses alter physics and time, dynamically changing the battlefield.
Multiple Endings – Choose to ascend, destroy, or replace the lost gods.
Will you survive the Crucible? Or will you become part of it?
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